Learn to Play Daggerheart with a Collaborative Storytelling GM!
Daggerheart | One-Shot
$25.00
/ Session
Details
Once / Saturday - 10:00 PM UTC
Jun 14
3-4 Hour Duration
0 / 5 Seats Filled
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
An alliance between two nations is to begin with an arranged marriage. When one of the betrothed is kidnapped, the uneasy peace is shattered and the ensuing chaos sows an uncertain future. Your group has been engaged to discover what happened. You must stop the escalating tension before it breaks out into open violence. But the question is: Do you want to restore the peace? — I love collaborative storytelling roleplaying games and Daggerheart is the convergence of clear mechanics and collaborative storytelling. We’ll explore the character creation and world building together, establishing the setting and history together. We’ll set precedence, exploring how the world’s magic and mythology work fit into the everyday lives of the characters. We’ll shape the narrative of the people and the politics, building the challenges that the world brings to them. And then we’ll play… to find out what happens.
Game style
Theater of the Mind
“Theater of the Mind” uses little to no visuals for scene settings and combat. Instead, the narrative imagery comes from the Game Master’s descriptions and character action and movement comes from Players’ descriptions.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
Additional details
How to prepare
We'll using Discord, Demiplane and Roll20 for our game, so you'll need a couple of things in order to prepared. For Discord: - A free discord account. - A working microphone. - headphones (recommended in case you're playing in an environment where others might hear the game). - a camera is recommended but not required. For Demiplane: - A free demiplane account. - A compatible browser that works with forge vtt (Firefox is recommended). For roll20: - A free roll20 account. - A compatible browser that works with roll20 (Chrome is recommended).
What I provide
An eye for mature storytelling and a collaborative approach to build our story that fits the group at the table. I will have all of the game material accessible to the players. We’ll use Demiplane for sharing Daggerheart materials and characters and discord for voice/video communication. This will be a narrative first game filled with story and combat. We'll play with the rule of cool, but won't ignore the rules either.
Gameplay details
Daggerheart is at its core a collaborative storytelling. How the narrative gets shaped is largely up to the players. So we will discuss safety tools before our game session, set clear limits on where the story will not go and then do a check in after the game. In Discord, we’ll discuss the use safety tools with the following goals: - content warnings and what they mean for the game. - establish lines and veils document for things that are off limits - An X card to acknowledge concerns during the session. - An open door policy, which means that you are free to step away and leave at any time if something doesn't feel right.
Content warnings
Safety tools used
• Breaks
• Lines and Veils
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Prior to our session, I'll be available to help players create characters. We'll be using Demiplane to host our character sheets and character creation will be done there. We'll then use Roll20 to integrate them into our game. Pre-Gen characters will also be available for players who are interested.
Players can expect
Combat / Tactics
Medium
Roleplay
High
Puzzles
Low
Experience level
Open to all
Platforms used
• Demiplane
• Discord