Waterdeep: Dragon Heist (2024)

Waterdeep: Dragon Heist (2024)

Dungeons & Dragons 5e | Campaign

2 SEATS LEFT
$20.00

/ Session

Details

Weekly / Saturday - 6:00 PM UTC

Jun 21 / Session 96

2-3 Hour Duration

3 / 5 Seats Filled

Schedule

Sat, Jun 21 | 6:00 PM - Session 96

Sat, Jun 28 | 6:00 PM - Session 97

Requirements

Experience required: Open to all

Age: 18+

About the adventure

Welcome to Waterdeep, the Crown of the North, where a wondrous tale of urban adventure is about to unfold. Our story begins with adventurers gathering at the Yawning Portal Inn and Tavern. Volothamp Geddarm, the famous explorer and raconteur, has a quest for them — one that entangles the characters in a bitter conflict between two nefarious organizations. If the adventurers complete their quest, Volo rewards them handsomely. Yet much greater prizes lie hidden in the City of Splendors, waiting to be claimed. ――――――――――――――――――――――――――――――――――――――――――― Putting an emphasis on the heist part of Waterdeep: Dragon Heist, this campaign will incorporate elements of the more recent Keys from the Golden Vault and other works. In addition, with this expansion, the campaign will run until 10th level (at minimum) versus the original 5th, allowing for a far more climactic and satisfying end.

Party notes

The Current Story: The Party, having prevented a Necromantic Ritual from overtaking the city and turning it into an Undead wasteland, are now heralded as its Saviors along with a coalition of Factions within Waterdeep that includes the Harpers and Emerald Enclave. Many avenues now present themselves, as they choose where to go next.

Published Writer
Artist
Game Designer

3 years on StartPlaying

675 games hosted

Highly rated for: Creativity, Rule of Cool, Sets the Mood

Additional details

How to prepare

A Mic is required for Voice Chat. Webcam is optional but helpful. Additionally, Players will need a Discord Account (for Voice Chat & More!), a D&D Beyond Account (for Character Creation and Rolling) and the Above VTT extension (for Maps).

What I provide

I provide all current D&D Beyond content, detailed Maps on AboveVTT, as well as Music for more immersive Encounters.

Gameplay details

I will go over what to expect from the Game, recommend Types of Characters who will excel during it and offer guidance in general for Character Creation, as well as gauge interest in each Pillar of Play, plus more, so best to fit the game to each Player's needs and wants. Additionally, I will go over D&D Beyond and AboveVTT for those unfamiliar with either platform.

Content warnings

Safety tools used

Debriefing

Session 0

How will character creation work

Your character will start at 9th level with a Feat (including custom ones, should you desire/it be applicable). You may bring Characters already built prior to your first Session, otherwise, they will be built before your first Session of play with me. Standard Array, Point Buy and Rolling are available for Ability Scores. If rolling, you will roll with me present. Additionally, should you choose to roll, I do have a Mulligan rule that allows you to reroll one roll or the entire set of rolls should the odds not be in your favor. Keeping the final result. ――――――――――――――――――――――――――――――――――――――――――― Additionally, you receive extra Items beyond Starting Equipment that include: ▶️ 35,000 gp ▶️ 2 Uncommon Magic Items ▶️ 2 Rare Magic Items. ▶️ 2 Very Rare Magic Items. ▶️ 4 Downtime Activities You can swap Magic Items for their value in gp, purchasing accordingly afterward. Common = 100 gp, Uncommon = 400 gp, Rare = 4,000 gp, Very Rare = 40,000 gp, halved for Consumables. ⭐ There are Rules for Attuneless Magic Items and Downtime Activities where you can train Feats, among other things, as well. Inquire if interested.

Players can expect

Combat / Tactics

High

Roleplay

Medium

Puzzles

Low

Experience level

Open to all

Platforms used

Above VTT

D&D Beyond

Discord