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🧬 Mutant: Year Zero – The Ark, The Zone, and Eden

🧬 Mutant: Year Zero – The Ark, The Zone, and Eden

Mutant: Year Zero | Campaign

About the adventure

🧟‍♂️ What is Mutant: Year Zero? The world is broken. Civilization is gone. You are the twisted children of the apocalypse — mutants with strange powers, huddled together in the Ark, your last safe haven in a toxic world known only as The Zone. Scavenge for food, water, and scrap. Build your home. Fight for influence. Discover what lies beyond the rot. And maybe, just maybe, uncover the truth of who you are… and what came before. 🧭 What to Expect: 🧪 Zone-crawling exploration: deadly ruins, bizarre anomalies, and ancient tech 🏚️ Ark development: shape your mutant society with politics, power struggles, and projects ⚠️ Harsh survival mechanics: resource scarcity, mutations, and moral choices 🤯 Emergent storytelling: rich character drama, faction rivalries, and mystery 🎲 Rules-light, story-heavy: Fast-paced dice pool system with lots of narrative freedom ------------------------------------------------------------------ 🔥 Who is this for? You’ll love this game if you’re into: Fallout, Metro 2033, or The Road Open-world storytelling with consequences Morally grey choices and weird post-apocalyptic vibes Worldbuilding through play and collaboration New to Mutant: Year Zero? No worries. I’ll walk you through everything you need to know!

Game style

Rule of Cool (RoC)

“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.

Roleplay Heavy

“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.

5.0

(12)

Veteran

4 years on StartPlaying

42 games hosted

Highly rated for: Creativity, World Builder, Storytelling

Average response time: 22 hours

Response rate: 100%

Game Master Reviews (12)

Proficiencies

Players say this GM is great at:

Creativity

World Builder

Storytelling

Xardalas avatar

Xardalas

I've been in a few sessions with this GM. Goblin is pretty great, hella creative and is always willing to let players explore fun ideas and go with their own flow, even if it sidetracks from the main campaign of the setting. His NPC's are fairly well fleshed out & have distinct personalities.

Ray avatar

Ray

Played 8 sessions

I feel very immersed in the world and the game itself. I got comfortable real quick an I was able to play my character to his fullest extent! Also this was the first time I played as a player since ive been stuck as a forever dm so this was a great way to start my player adventures!

Avery-Jade avatar

Avery-Jade

Played 6 sessions

I'm fairly new, only 7 months of play time, and this is the first time I've played in a sandbox world. And holy moly it was a blast! Been only one session so far but the world building Al did, the help he gave to my boyfriend (who is a first time player), the freedom we had to choose what we were doing and where we were going, the time for RP, everything was fantastic. I had an incredible time and loved the characters he created, the relationships between people... I really can't think of a downside. Some DMs are just that freaking awesome.

James avatar

James

Played 4 sessions

Despite the fact I had joined a decent way into the campaign he did great to accommodate me and by the end of our first session I was hooked. Great DM.

Denny Walter  avatar

Denny Walter

Played 15 sessions

Al is great! He is really open to you exploring the game and playing your character how you want to play it.

Goblin avatar

Goblin

I had the great pleasure of playing in a 'Tomb of Anhialation' campaign with Al which went completely off the rails. Al adapted to the party's choices and homebrewed an incredibly compelling game for our characters. Al is second to none when it comes to interweaving backstories to get your character invested, and he will not hesitate to use any of the tools you give him to pull at your heartstrings. Highly recommend Al as a DM if you like tactical combat, intricate roleplay and rich worldbuilding, and consequences for your actions because Al pulls no punches!

Additional details

How to prepare

Grab your gear, charge your mutation, and head into The Zone. Sign up now — The Ark won’t build itself.

What I provide

Virtual Tabletop: Foundry with maps, character sheets, dice integration Voice: Discord PDF rules provided if needed

Gameplay details

This game includes themes of survival, scarcity, social conflict, and body horror. All players will participate in a safety tools session (Lines & Veils, X-Card, Open Table) to ensure a safe and respectful play space.

Content warnings

• Blood

• Violence

• Gore

• Death

Safety tools used

Debriefing

Lines and Veils

Monte Cook RPG Consent Checklist

Session 0

Stars and Wishes

X, N, and O Cards

How will character creation work

We’ll build characters together in Session Zero or before game time. You’ll choose from archetypes like: -Enforcer -Gearhead -Stalker -Fixer -Dog Handler …and more, each with unique survival roles and mutant powers.

Players can expect

Combat / Tactics

High

Roleplay

High

Puzzles

Medium

Experience level

Open to all

Platforms used

Foundry VTT

Discord

More upcoming games
2 NEEDED TO START
$5.00

/ Session

Each player will be charged when a session starts.

Details

Weekly / Saturday - 12:30 AM UTC

3-4 Hour duration

1 / 5 Seats filled

Requirements

Experience required: Open to all

Age: 18+

This game will begin once 3 players have joined