🧬 Mutant: Year Zero – The Ark, The Zone, and Eden
Mutant: Year Zero | Campaign
About the adventure
🧟♂️ What is Mutant: Year Zero? The world is broken. Civilization is gone. You are the twisted children of the apocalypse — mutants with strange powers, huddled together in the Ark, your last safe haven in a toxic world known only as The Zone. Scavenge for food, water, and scrap. Build your home. Fight for influence. Discover what lies beyond the rot. And maybe, just maybe, uncover the truth of who you are… and what came before. 🧭 What to Expect: 🧪 Zone-crawling exploration: deadly ruins, bizarre anomalies, and ancient tech 🏚️ Ark development: shape your mutant society with politics, power struggles, and projects ⚠️ Harsh survival mechanics: resource scarcity, mutations, and moral choices 🤯 Emergent storytelling: rich character drama, faction rivalries, and mystery 🎲 Rules-light, story-heavy: Fast-paced dice pool system with lots of narrative freedom ------------------------------------------------------------------ 🔥 Who is this for? You’ll love this game if you’re into: Fallout, Metro 2033, or The Road Open-world storytelling with consequences Morally grey choices and weird post-apocalyptic vibes Worldbuilding through play and collaboration New to Mutant: Year Zero? No worries. I’ll walk you through everything you need to know!
Game style
Rule of Cool (RoC)
“Rule of Cool” emphasizes creative story beats over sticking to a system’s rules as written. Players have the ability to push the limits of the rules or even break core rule mechanics at times if the Game Master thinks it is interesting, fun, or cool enough.
Roleplay Heavy
“Roleplay Heavy” games place the focus on the story, the characters, and the world they live within, and tend to lean hard into the various roleplaying elements of the game. These games will frequently find the party talking with NPCs, exploring the personal elements of their backstories, or even having emotional moments around the camp fire.
4 years on StartPlaying
42 games hosted
Highly rated for: Creativity, World Builder, Storytelling
Average response time: 22 hours
Response rate: 100%
Game Master Reviews (12)
Proficiencies
Players say this GM is great at:
Creativity
World Builder
Storytelling
I've been in a few sessions with this GM. Goblin is pretty great, hella creative and is always willing to let players explore fun ideas and go with their own flow, even if it sidetracks from the main campaign of the setting. His NPC's are fairly well fleshed out & have distinct personalities.
I feel very immersed in the world and the game itself. I got comfortable real quick an I was able to play my character to his fullest extent! Also this was the first time I played as a player since ive been stuck as a forever dm so this was a great way to start my player adventures!
I'm fairly new, only 7 months of play time, and this is the first time I've played in a sandbox world. And holy moly it was a blast! Been only one session so far but the world building Al did, the help he gave to my boyfriend (who is a first time player), the freedom we had to choose what we were doing and where we were going, the time for RP, everything was fantastic. I had an incredible time and loved the characters he created, the relationships between people... I really can't think of a downside. Some DMs are just that freaking awesome.
I had the great pleasure of playing in a 'Tomb of Anhialation' campaign with Al which went completely off the rails. Al adapted to the party's choices and homebrewed an incredibly compelling game for our characters. Al is second to none when it comes to interweaving backstories to get your character invested, and he will not hesitate to use any of the tools you give him to pull at your heartstrings. Highly recommend Al as a DM if you like tactical combat, intricate roleplay and rich worldbuilding, and consequences for your actions because Al pulls no punches!
Additional details
How to prepare
Grab your gear, charge your mutation, and head into The Zone. Sign up now — The Ark won’t build itself.
What I provide
Virtual Tabletop: Foundry with maps, character sheets, dice integration Voice: Discord PDF rules provided if needed
Gameplay details
This game includes themes of survival, scarcity, social conflict, and body horror. All players will participate in a safety tools session (Lines & Veils, X-Card, Open Table) to ensure a safe and respectful play space.
Content warnings
• Blood
• Violence
• Gore
• Death
Safety tools used
• Debriefing
• Lines and Veils
• Monte Cook RPG Consent Checklist
• Session 0
• Stars and Wishes
• X, N, and O Cards
How will character creation work
We’ll build characters together in Session Zero or before game time. You’ll choose from archetypes like: -Enforcer -Gearhead -Stalker -Fixer -Dog Handler …and more, each with unique survival roles and mutant powers.
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Open to all
Platforms used
• Foundry VTT
• Discord
More upcoming games
$5.00
/ Session
Each player will be charged when a session starts.
Details
Weekly / Saturday - 12:30 AM UTC
3-4 Hour duration
1 / 5 Seats filled
Requirements
Experience required: Open to all
Age: 18+