Dive into the Twisted Ruins of Drakkenheim! (2024 5e)
Dungeons & Dragons 5e | Campaign
About the adventure
In the Shadow of the Fallen Stars... Once, Drakkenheim was a city of light, of learning, of life. But when the heavens wept stars, its fate was sealed in calamity. Now, it stands as a testament to the arcane and the macabre, a city where the very air you breathe whispers of magic and madness. Your Tale Begins: As you step into this forsaken realm, the Haze greets you, a luminescent fog that hides both treasure and terror. Will you be the one to pierce its veil, to uncover the lost secrets of the Amethyst Academy or to harness the power of the Delerium crystals that litter the city like jewels of doom? A Choice of Destiny: Here, in the ruins of Drakkenheim, factions vie for control. Will you pledge your sword to the Hooded Lanterns, striving to restore order from chaos? Or perhaps the allure of forbidden knowledge calls you to the Falling Fire, where the line between salvation and damnation blurs. Challenges and Triumphs: Every step through these haunted streets is a gamble. Survive the Haze, outwit the horrors that have claimed this land as their own, and maybe, just maybe, you'll emerge not just as a survivor, but as a legend. From level 1 to 13, your journey will be one of growth, of loss, of discovery. Your Companions in Arms: Join a fellowship of adventurers, each with their own story, their own quest. Together, you'll navigate through the cathedrals of old, the mage towers twisted by magic, and the sewers where the forgotten dwell. Your choices will weave through the narrative, altering the very fabric of Drakkenheim's future. The Call to Adventure: Now is the time to step from the safety of the known into the embrace of the unknown. Here, in Drakkenheim, your story waits to be told. Will you be the one to write a tale of heroism, of dark magic, of redemption? Sign Up for the Adventure: The city calls to those brave enough to answer. Become part of a saga where every session could tip the scales of destiny. Will you rise as a hero or fall into the abyss? Enter the Dungeons of Drakkenheim (#) - Your epic begins with a single step into darkness.
Current Party Level: 3rd Current Party Makeup Bastian - Human (Great Old One) Warlock Elyswith - Half-Elf Paladin Efa - High Elf Sorcerer Mirage - Human Rogue
Additional details
How to prepare
You will need the following: - Fantasy Grounds Unity (at least a demo copy) - Discord - Proper Mic (headset preferred) - Character submitted prior to session 0 I do not live stream or record any sessions.
What I provide
- Custom maps and Fantasy Grounds extensions to enhance play. - Syrinscape for theme music and sound effects. - All software and books needed via Fantasy Grounds. - I will input any characters submitted by PDF into Fantasy Grounds and provide images and tokens if not submitted by the player.
Gameplay details
CONTENT WARNING "Dungeons of Drakkenheim" is set in a dark fantasy environment. Before embarking on this adventure, I encourage players to engage in an open dialogue about their boundaries and sensitivities with me. Here's what you might encounter: Violence, murder, blood, gore, cannibalism, and body horror: The campaign includes graphic depictions of combat, injury, and survival in extreme conditions. Degenerative mutations: Characters might suffer from physical changes and mental deterioration, leading to madness or insanity. Monsters and Creatures: Encounters with rats, spiders, insects, demons, the undead, ghosts, and other horrifying entities are frequent. Catastrophes and Conflict: Themes of natural disasters, large-scale death, civil war, along with stories of displaced persons and refugees, are woven into the narrative. Moral and Social Complexity: Expect scenarios involving moral ambiguity, social and political manipulation, religious zealotry, and military nationalism. Please note, the campaign does not include explicit references to sexuality, sexual assault, racial prejudice, systemic racism, homophobia, or transphobia. Any such references, should they occur, are unintended.
Content warnings
Safety tools used
• Breaks
• Open Door
• Session 0
• X, N, and O Cards
How will character creation work
Your ability scores are generated using one of the following methods. • Standard set (15, 14, 13, 12, 10, 8). • Variant: Customizing Ability Scores (2024 PH). You can use non-optional rules found in the 2024 Player’s Handbook, the 2024 Basic Rules, and all the books listed below. If a rule has been reprinted in a newer resource, you must always use the latest printing of that rule. • Book of Many Things (BMT) • Bigby Presents: Glory of Giants (BPGG) • Fizban’s Treasury of Dragons (FTD) • Mordenkainen Presents: Monsters of the Multiverse (MPMM) • Tasha’s Cauldron of Everything (TCE) • Xanathar’s Guide to Everything (XGE) You may also use the rules found in the following digital publications, available on DMsGuild: • Elemental Evil Player’s Companion (EEPC) • Locathah Rising (LR) Additionally, the following variant or optional rules are available: • Chapter 6: Customization Options (2024 PH) • Customizing Your Origin (TCE) • Optional Class Features (TCE) • Variant Human Traits (2024 PH) Dungeons of Drakkenheim Player's Guide: https://www.kingdomofmorrain.com/DoD/Dungeons-of-Drakkenheim-Players%20Guide.pdf
Players can expect
Combat / Tactics
High
Roleplay
High
Puzzles
Medium
Experience level
Beginner
Platforms used
• Fantasy Grounds
• Discord
$25.00
/ Session
Each player will be charged when a session starts.
Details
Bi-weekly / Sunday - 5:00 PM UTC
Apr 27 / Session 4
3-4 Hour Duration
4 / 6 Seats Filled
Schedule
Requirements
Experience required: Beginner
Age: 18+