Shifting Sands - Desert Mysteries- [Homebrew] [Free session 0]

Shifting Sands - Desert Mysteries- [Homebrew] [Free session 0]

TYPE

Campaign

EXPERIENCE

Open to all

AGE

18+
About the adventure

In the great trading lands of Merkwar, too many threads are meeting, too many problems are imminent for even the vast dunes of the desert to bury them. The rise of the flying city, Svantoul, and its dominion to the east, especially their Dragon Riders has shaken the balance of power, and nothing seems certain anymore. The lands of the south, led, as ever, by the ruling council of traders, have more to worry about than the machinations of their rivals, cultists, outcasts, bandits, or assassins. The south now looks to the skies not only to spot dragons, but in worry that the great Azure City itself will float their direction. Small ripples in the sand dunes can cause titanic shifts in balance. Chaos is a great opportunity for gain - or for destruction. What, if anything, is behind this? Can the region survive intact? Can you? Shifting Sands takes place in a fully homebrew world, and will include elements of intrigue, exploration, mystery, and adventure. This is a project coming out of years of work and development, and I am certain you will enjoy it!

Game style

Theater of the Mind

2 NEEDED TO START
$25.00

/ Session

Details

Weekly / Saturday – 12:00 PM UTC

2.5–3.5 Hour Duration

1 / 6 Seats Filled

GAME MASTER

RealWorldbuilding

he/him

5.0

(11)

This game will begin once 3 players have joined

Each player will be charged when a session starts.

Meet the Game Master
Neurodivergent

1 year on StartPlaying

104 games hosted

Highly rated for: Creativity, Knows the Rules, World Builder

About me

Hi, I'm Alex! I've been playing Dungeons and Dragons for over 25 years, since 2nd edition. I love giving people a chance to relax and have some fun. I'm here to do just that through DMing! In addition to the modules I run, I'm more than happy to run something custom for you. Let's see what kind of story we can make together!

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Character creation
Creating your character

Characters will begin at level 3. I have options for stats that will be discussed in session 0. Most books are permitted, though I reserve the right to decline any campaign/setting specific classes.

What to expect
Preparing for the session

Please make a discord account if you do not have one. Mic required, camera optional, please. Make an account on Owlbear Rodeo, and download the free icon starter packs in your profile. Digital or physical dice are fine, there's an extension in OR for rolling, but you don't have to use it. I operate on the honour system (plus, always passing every roll makes the game boring!). If you require blank character sheets, I have them and will provide during session 0.

What RealWorldbuilding brings to the table

For this homebrew project, I am pleased to be able to offer: - a unique, professionally made, customised overworld map. - Curated ambient music - Owlbear Rodeo for a VTT. It's intuitive and allows for smooth combat. - Virtually all official books and some third party ones - And a few supplementary things to enhance builds! Very little is required of my players, just good humour and imagination!

Platforms used
Safety
How RealWorldbuilding creates a safe table

During session 0, we can discuss what may come up, and the broad theme of the game as well as looking at the broad base of the campaign and establishing characters/party composition as a group (pre-generated characters will be available). We will also establish Lines and Veils. This campaign is less intense than my usual fare akin to Tomb of Annihilation, but be prepared for just about anything!

Content warnings
Classism
Devils / Demons / Fiends
Safety tools used

Frequently asked questions