The Gloomies - A Treasure Hunting One-Shot!
Dungeons & Dragons 5e | One-Shot
$15.00
/ Session
Details
Once / Wednesday - 6:00 AM (UTC)
Jul 10
3-4 Hour duration
3 / 5 Seats filled
Schedule
Requirements
Experience required: Open to all
Age: All Ages
About the adventure
The pirate captain known as Two-toed Twilly terrorized the Sword Coast for decades until she mysteriously disappeared, along with her crew and her wealth of accumulated treasure. When the party comes into possession of a long forgotten treasure map, the search for the legendary pirate ship the Gloomshade begins. Twilly was never one to easily surrender, and has assured that the ship and its hoard are guarded by a gauntlet of traps, obstacles, puzzles, and more! Does the party have what it takes to survive and claim the lost treasure? Inspired by a popular movie from the 1980s, the Gloomies is a one-shot adventure that sends the party on a treasure hunt the likes of which they've never been on before. The story takes the characters to an abandoned hideout, through booby-trapped tunnels, and towards the final resting place of Two-toed Twilly, her crew, and their legendary treasure.
2 years on StartPlaying
11 games hosted
Highly rated for: Creativity, Rule of Cool, Knows the Rules
Average response time: 8 hours
Response rate: 100%
Additional details
How to prepare
Discord is used for voice communication, so you'll need a Discord account and a microphone. Cameras are optional. A Roll20 account is needed. If you choose to use a pre-made characters, we will decide who gets to play which pre-made before the session starts. If you choose to bring a character, you'll need to provide a character sheet or D&D Beyond link prior to the session.
What I provide
This adventure is played on the Roll20 VTT. (An account is required. A free account works just fine.) Custom maps, tokens, puzzle handouts, and other artwork to help visualize the setting are provided within Roll20. The DM may use some character voices for key NPCs. Generally we'll follow the Rules as Written, but Rule of Cool can certainly triumph in some cases. This adventure has a medium amount of combat and a handful of puzzles as the party makes their way towards finding the treasure. So if you're looking for an adventure that is a combat heavy dungeon crawl, this might not be the one for you.
Gameplay details
X, N, & O safety tools will be messaged to the DM privately.
Content warnings
Safety tools used
• X, N, and O Cards
How will character creation work
This adventure (by default) is geared towards Level 7 characters. However, it's flexible enough to change the character level. So if a group wants to come in with a level 3 party or a level 20 party (or anywhere in between), we can make it work. Pre-made characters are provided for those who would like to just jump into the action without having to create or bring their own character. However, bringing your own character is totally fine as well, whether it be a brand new character you make just for this adventure or an existing character that you bring. New characters should use the Standard Array for stats. New and existing characters should adhere to "standard" published WotC books. (i.e., no homebrew please, although exceptions can be made if discussed beforehand.) Any non-premade characters need to be loaded into Roll20 ahead of time, so a character sheet or link (such as to D&D Beyond) needs to be provided to the DM ahead of time. Last but not least, if any pre-made groups want to run this together, we can discuss what level it's run at. The adventure is designed to be scalable, so it doesn't take any additional preparation to tweak a few of the encounters for lower or higher levels.
Players can expect
Combat / Tactics
Medium
Roleplay
Medium
Puzzles
Medium
Experience level
Open to all
Platforms used
• Discord
• Roll20