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The World of Norae - Shadow of the Dead Machine

The World of Norae - Shadow of the Dead Machine

Hunted for relics that awaken a world-ending machine, a fugitive crew races to stop a hidden enemy before they seal death itself in iron and flame.

TYPE

Campaign

LANGUAGE

English

EXPERIENCE

Beginner

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
ENDED
$20.00

/ Session

Details

Weekly / Monday - 11:00 PM UTC

Session Duration / 3–3.5 hours

5 / 6 Seats Filled

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Meet your party members

5/6

About the adventure

The Second Campaign in a World called Norae. (Completing the first campaign is not necessary) After the arduous journey north, you have stepped upon the hard cobble of Ismandrakken, the capital of Firdrunnr, amidst an arcane industrial revolution in the Orc and Dwarf alliance's heart city. Your reasons are your own but you and your party have found themselves in the employ of an up-and-coming inventor - calling themselves "Pocket". The rumors have been floating across the country about Eldritch monsters and shadow creatures in the smoggy alleys of the copper city of Ismandrakken, and you have a bad feeling you're going to experience it first hand. The world is changing in Firdrunnr, and the very oldest and unchanging of things cling to the land like a garrote around the neck. The World of Norae's people are aware of the end of wars and the possible unrest within the mountainous islands of Firdrunnr, so any of the multitude of races can be found within the territory. Some wish to satiate curiosity, some journey for the promise of coin, but all make their way to Ismandrakken where the iron heart beats and progress calls home. This Campaign is set for any race, any class, and any background within the rules of 5e. If a custom subclass or any homebrew ideas are brought forth, all effort will be put into making it a viable option within the rules. This campaign is ideal for testing character builds but also has every intention of completing whole campaigns! We begin the game at level 3. Firdrunnr is a continent within a world called Norae, where this campaign takes place. It contains its own gods, and can easily adapt any of the pantheons within Dungeons and Dragons lore. There are a variety of settings within this fantasy realm: High Fantasy, Science Fantasy, Exploration and Discovery, Airship Combat, etc. This world and story is home-made and time tested, and I hope to see you all answer your summons and begin this new adventure! This game is run on Discord and with Foundry VTT. D&D Beyond sheets can be imported.

Meet the Game Master

5.0

(29)

LGBTQ+
Neurodivergent
Artist
Voice Actor
Game Designer

4 years on StartPlaying

451 games hosted

Highly rated for: Storytelling, Creativity, World Builder

About me

I've been playing TTRPGs and roleplaying in general for many years, so it's safe to say I've learned a great deal. I am fun-centered, story driven, and a firm believer in the rule of cool. I will always take the players' preferences for combat, exploration, and roleplaying into account but above all I want to tell a story with you. I run predominantly homebrew campaigns and I can help balance ideas for custom content as well! Feel free to ask away for any ideas or games you'd like to play, because I'm open to anything.

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Character creation

Creating your character

Start at 3rd Level - Any race, any class in Dungeons & Dragons 5e Starting ability scores: Custom Point Buy/Roll Point Buy: Put 37 points into base 6 ability scores, scores max 18 before race/species. One additional starting Feat. Optional One additional starting Tool Proficiency Custom Background Skill Proficiencies Custom Race Attribute Bonuses

The current party

Character Creation: Start at 3rd Level - Any race, any class in Dungeons & Dragons 5e Starting ability scores: Custom Point Buy One additional starting Feat Optional One additional starting Tool Proficiency Alternate Background Skill Proficiencies available~ Alternate Race Attribute Bonuses available~

What to expect

Preparing for the session

-Have a microphone, Webcam is optional -Have discord downloaded -Have a computer that can open a web browser -Highly recommend at least a general story/idea for your character.

What Cabe brings to the table

I will provide VTT support and a large amount of custom art, maps, and general tokens for the campaign. Foundry itself provides character sheets. I am also open for character art by commission, which we can discuss at any time by direct messages. All World, Battle, and Dungeon maps will be available.

Equipment needed to play

Computer

Headphones

Internet

Microphone

Safety

How Cabe creates a safe table

All safety and planned rules and veils, etc. Are discussed immediately upon group conception. Your first session will always be a session 0 that we play through as a true session. Jumping into the setting is my style. Openness, or confidentiality, will always be respected.

Content warnings

Blood
Language/Cursing
Murder
Warfare
Death
Violence

Safety tools used

Frequently asked questions