World of God's and Dragons: kingdom of Thirian

World of God's and Dragons: kingdom of Thirian

Enter a world of Danger and Mystery, with Dragons, Magic and Heroes who fight against the wrongin this world.

TYPE

Campaign

SYSTEM

Hackmaster

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
Request to join
Send a request to join this game. The Game Master will review your application and reach out with follow up questions to see if you are a good fit for the table.
2 SEATS LEFT
$10.00

/ Session

Details

Bi-weekly / Saturday - 8:00 PM UTC

Dec 13 / Session 52

Session Duration / 1–5 hours

4 / 6 Seats Filled

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Schedule

Sat, Dec 13 | 8:00 PM – Session 52

Sat, Dec 27 | 8:00 PM – Session 53

Sat, Jan 10 | 8:00 PM – Session 54

Sat, Jan 24 | 8:00 PM – Session 55

Sat, Feb 07 | 8:00 PM – Session 56

Sat, Feb 21 | 8:00 PM – Session 57

Sat, Mar 07 | 8:00 PM – Session 58

Sat, Mar 21 | 7:00 PM – Session 59

This game will begin once 2 players have joined
About the adventure

1st session free next 4 sessions $5 each The High Kingdom of Thirian Dozens of Kingdoms knitted together by the High king centuries ago, split in two by a massive mountain range. The current High king rules through his two sons who each rule one side of the mountain range. The two sides often referred as Thira and Thar. Thira, the western side, bounded on the west and south by coast, the north by the Eidolon and Forest of Demons and the Hollows Swamp. Long flowing hills and plains. Running in between. Thar, the eastern side, bounded on east and west by volcanic mountain ranges, in the south by a coast line, and the north by swamp and hills and the barbarians on the northern lands. Consisting of Hill lands, mountains, and a massive Forrest. The City of Carna, Thar side, corrupt officials. Can you and your comrades survive the dangers of this city and kingdoms political intrigues and the monsters that wander the spaces between populated areas.

Meet the Game Master
LGBTQ+
Disabled
Neurodivergent

2 years on StartPlaying

177 games hosted

Highly rated for: Creativity, Knows the Rules, Inclusive

Average response time: 1 hour

Response rate: 100%

About me

I have been a Game master since 1985 I tend to run open sandbox style games. If you think you see a plot hook, your right, you probably encounter lots of them, but if you think you are being plot hammered, you are wrong. I want my players to feel they impact the "time line" if events of the world, so I remain flexible and ready to adjust to player decisions. Do I use "modules"? Occasionally, but even then it won't follow the original, mostly just used for ideas, but I work to follow my own ideas, stories, and writing. I run games where the dice fall where they may. I don't fudge results for players or for npcs. Adventure always gas risks. I don't go out of my way to kill characters, but I also won't save them from bad decisions results or the fate of dice. However most games I run have a mechanic to allow players to attempt to save themselves or their comrades. My campaigns have typically run for multiple years. My style can run the spectrum from hack-n slang to role-playing oriented and in between, all based on the players choices. Games I have run over the years: AD&D 1st and 2nd Ed. - Gurps - Champions/Hero - Role Master 1st/2nd Ed - Space Master - Shadow Run - Traveler - Cyberpunk - HackMaster "4th ed" and current - Aces & 8s - FFG Star Wars - palladium - Vampire Masquerade - Werewolf , (I may be missing a few, memory lol) I'm willing to Run nearly any genre, or world type I may be familiar with, using any of the systems I list. Game systems I am perpared/willing to Run: Rolemaster (1st/2nd custom) Now RMU HackMaster (current) Aces & 8s Shadow Run FFG Star Wars and Genysis for the following Genre: Space Scifi, post apocalypse, supers, L5R, cyber punk style, modern gang/crime organization. If another system is wanted, I will consider, but may require an increase in game fee. I also have my own game system in the works for those interested in being play testers in a developing system, yet still an ongoing game. I also have an "Ultimate Dungeon" style setting where "groups" can schedule forays and earn points based on time and survival. Groups and characters will be ranked, adjusted by level and gear ratings. This can be attempted by formed groups, or by "PU" groups. Times will be set schedules each week for PU games. Formed groups will need to schedule ahead of times for their attempts. HackMaster (current Ed.) is the system used, and character creation strictly followed in my "Presence". I currently use MapTools and discord for my VTT. Local games can be arranged in you live in the Northern Utah area. My games are LGBTQ friendly and intolerance of such will not be tolerated.

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Character creation

Creating your character

Session 0 using map tools, Virtual conference, virtual or real dice, in the GMs presence, Character background write ups accepted for bonuses, but not required

What to expect

Preparing for the session

Download Maptools, have Discord, Web Cam, Mic, Dice Optional. Character print out or Digital copy editable by both player and GM. have expectations of gritty crunchy Game

What SnowDragon brings to the table

my own dice, interactive maps, attempt to be prepared for anything even if improvisation

Equipment needed to play

Computer

Headphones

Microphone

Internet

Safety

How SnowDragon creates a safe table

-

Content warnings

Safety tools used

Frequently asked questions