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Tales of Astera: The Wreckless

Tales of Astera: The Wreckless

Explore the vast world of Astera across four regions in this immersive, multi-campaign epic—where your story shapes the world, and your mini is earned

TYPE

Campaign

LEVELS

3–20

LANGUAGE

English

EXPERIENCE

Open to all

AGE

18+
FULL
$30.00

/ Session

Details

Weekly / Tuesday - 2:00 AM UTC

Dec 16 / Session 88

Session Duration / 3–4 hours

6 / 6 Seats Filled

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Schedule

Tue, Dec 16 | 2:00 AM – Session 88

Tue, Jan 06 | 2:00 AM – Session 89

Tue, Jan 13 | 2:00 AM – Session 90

Tue, Jan 20 | 2:00 AM – Session 91

Tue, Jan 27 | 2:00 AM – Session 92

Tue, Feb 03 | 2:00 AM – Session 93

Tue, Feb 10 | 2:00 AM – Session 94

Tue, Feb 17 | 2:00 AM – Session 95

Tue, Feb 24 | 2:00 AM – Session 96

Tue, Mar 03 | 2:00 AM – Session 97

Tue, Mar 10 | 1:00 AM – Session 98

This game will begin once 3 players have joined

Meet your party members

6/6

+1
About the adventure

Embark on an Epic Adventure in the World of Astera! Join a game over three and a half years in the making, set in the rich, immersive world of Astera, where five unique campaigns unfold simultaneously! South Imaea: The Mongoose Crew has been navigating the treacherous lands of South Imaea, a region riddled with powerful beings, cunning factions, and deep, personal challenges. Heroes here must explore, battle, and unravel the mysteries that haunt this tumultuous land. North Imaea: In the untamed wilds of North Imaea, two new groups of heroes face an escalating conflict between warring factions. The tension is high, and the stakes are higher as they are tested against looming threats in this fierce and unpredictable setting. The Isles: Far to the south, beyond the borders of Imaea, lies The Isles—a tropical paradise shrouded in mystery and danger. Adventurers here will embark on new voyages across the open sea, uncovering secrets and challenges in this exotic and unexplored region. Abravar: East of Imaea, in the land of Abravar, the newest campaign is set in a world driven by politics and industrial evolution. Here, the party must navigate a complex landscape of power struggles and decide who to support in this high-stakes, politically charged environment. Each campaign is deeply rooted in character-driven storytelling, with extensive use of player backstories to shape the narrative. Players have the opportunity to create not only a richly developed character but also a custom mini (usually via HeroForge) for use in physical combat scenarios. Plus, players who stay with the campaign for four months will receive their own painted mini of their character, crafted by the DM! If you have any questions or need more information, don’t hesitate to message me (the DM)!

Meet the Game Master
Streamer
Podcaster
Teacher/Educator

4 years on StartPlaying

579 games hosted

Highly rated for: Creativity, Storytelling, Visual Aid

About me

Hey there! You can call me Joe (he/him) and I would love to be your Dungeon Master! Since I started playing Dungeons and Dragons 8 years ago I always felt the DM's chair just felt the comfiest (it's the cushy arms, I think). I have been running games for 5 of those years and have truly fell in love with the art of storytelling. Most of my games are built on intense story immersion with 60% focus on character backstory and development, 30% strategy and 10% hilarity (maybe an extra 10% suspense to boot). Feel free to check out the fun we've had on our YouTube stream for It's A Long Story! Along with running the games I love to build terrain and paint! Every encounter we face will be supported by visual elements to help fuel the story... especially for those of us that need a boost in the visual imagination dept! Campaigns will also be using your personally designed minis (from Heroforge) as your characters for these encounters. Stick with the game long enough and you might get another version sent to your mailbox.. at no extra cost to you!! Each game will be run in Evmux using a mic and camera (mic at least for the players). We will be streaming our games on Youtube and Twitch for your friends and other players to see (with your permission, of course). Feeling safe and heard is paramount to our games so there will always be steps taken (x-cards and other safety tools) to ensure everyone can just enjoy the game worry-free! Just bring your character and that beautiful imagination! Let's get lost in a new dimension!

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Character creation

Creating your character

The character’s levels will be determined based on where other characters are currently at in the campaign. Extended backstory strongly encouraged for DM’s use in setting the story!

The current party

What is south of South Imaea?! Venture forth into a realm of mystique and intrigue that beckons the bold and the curious. Here, amidst a scattered archipelago, each island tells a tale of its own; from bustling hubs of commerce to untamed, Tropical frontiers. As the sun-dappled waves lap against your vessel, you'll soon realize that the truest dangers aren't confined to land. One island looms, its form a titanic, fossilized creature, a relic of a prehistoric era that whispers secrets to those who dare listen. Its presence casts a shadow over the surrounding isles, a living testament to ages long past. Navigating these waters will thrust you into a web of sea-faring skirmishes, where the line between predator and prey blurs. Each journey is a dance with the unknown, where alliances may be forged in the heat of battle, or shattered amidst the crashing waves. Yet, as the tides ebb and flow, a clandestine force lurks in the shadows. An enigmatic organization, its influence pervasive, its motives concealed. They watch, they wait, weaving a tapestry of uncertainty that hints at an agenda known only to them. In this uncharted expanse, will you become the beacon of progress, forging a path towards a new era? Or will you heed the call of ancient entities, embracing a legacy that predates the very concept of civilization itself? The choices you make will echo through time, shaping the fate of the isles, and perhaps, the world beyond. -New Campaigns will start at level 3 with an added boon decided in conversation with the DM (me)! -Twilight Clerics are banned (sorry!!) -homebrew needs to be discussed with DM -spelljammer races need to be discussed with DM

Safety

How JoePlaysD&D (from It's A Long Story) creates a safe table

Individual session 0's will be set up to make sure it's a good fit for player and to understand their character's backstory that we will be adding to the campaign!

Content warnings

Safety tools used

Frequently asked questions