Steve
he/him
Timezone
Experience Level
Identity
About me
I've been playing and DMing Dungeons & Dragons for about 30 years. I've also played and run Pathfinder Society (1E) games in the past.
My preferences
I like to play...
I prefer to play on...
I prefer games that have...
Roleplay Heavy
Combat Heavy
Rule of Cool (RoC)
Reviews I've given (22)
I really enjoyed playing Breakout at Revel's End. I don't normally play one-shots with pre-generated characters, but Bruno developed some very intriguing backstories for them and had a very unique system for distributing the characters among the players. The actual adventure had a great mix of combat, role-play, and problem-solving opportunities. The combat felt risky and we had the chance to come up with some off-the-wall solutions to our challenges. The Rule of Cool was definitely in use and made for a very fun adventure.
Stephanie is an awesome, creative Game Master. I normally just play D&D, but when I saw a new system based on my favorite series of books I had to try it. Stephanie did a great job teaching the Discworld RPG to a bunch of new players and the game felt very true to Pratchett's style of writing. It was a lot of fun!
John ran a really fun one-shot. I appreciated the creative concept and theme of this game. I also enjoyed the interesting homebrew magic items he had us build our characters around. The encounters were challenging without being frustrating and John did a very good job implementing the Rule of Cool. All in all a fun time was had by the players.