Shukin
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About me
Hello there! I'm Shukin, long-date roleplaying games aficionado, always doing my best to get better at my trade and bring the best experience to my players! Freelance furry artist by trade, I've dabbled in a bit of game design and homebrewing, and I don't shy from creating custom content for the games I run, so if you want something that's tailored for you and the group, we can work together!
My preferences
I like to play...
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I like to play games with themes like...
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Roleplay Heavy
Combat Heavy
Rules as Written (RaW)
Tactical / Crunchy
Reviews I've given (2)
This is easily one of the most versatile narrative systems ever made, with clear and simple mechanics that might be overwhelming if you're coming from more mechanically-focused systems, but with plenty of materials including the Action Grimoire to support that transition, and a ton of flavor oozing from every single page of content, Otherscape is one of those systems that changes your perspective on how to run a more cinematic experience in any other RPG you might play! The only downside I can think of is that for players, you do need the buy-in of building up a collaborative story and that the system itself leans hard in sandbox play, giving extra power to the players in deciding what's happening next. This might be a problem during the transition between other systems and the Mist Engine, even between other narrative games like PbtA or FitD, but it's a learning curve that is well worth it to approach and surpass to enjoy the beauty of the updated systems and all the amazing flavor included for guiding your personal stories!
