Kirk
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About me
I have been playing and GMing in GURPS since the mid 1980's (let's not do the math on that, lol.) As a Player myself: "Carpe diem, YOLO, Memento Mori are my Slogans" As a GM: "There is no good, there is no bad. Just perspective and opinion." Advice or things you may wish to remember as a player: "Do not meddle in the affairs of wizards, for they are subtle and quick to anger." "Go not to the Elves for counsel, for they will answer both no and yes." "It is best to avoid Dragons, for you are crunchy and taste good with ketchup"
My preferences
I like to play...
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Reviews I've given (3)
John does a great job of providing a setting and immersing his players into that setting. He is one of a select few who are using a virtual tabletop system for GURPS, where it is less common. His play sessions are well-organized and laid out. Given the number of games John hosts, his out-of-session support is also outstanding. Lastly, his dedication to running weekly sessions at a reasonable rate is challenging to find in the GURPS world.
Aether42 does an outstanding job of incorporating detail, science, and future vision into his campaigns. The amount of after-game session summary, chat, and support is amazing. His NPCs are well-established and fun to interact with. His overall plot complications are compelling and fun.