Cost Per Player
$20.00
Sir Squirrelbane (he/him)
5.0
(7)
1 year on StartPlaying
Highly rated for: Creativity, Storytelling, World Builder
About me
I am a long-time role-player and GM in his mid-50s. I started playing role-playing games because I loved reading speculative fiction (fantasy, science fiction, and horror), and enjoyed it so much that I wanted to be involved in it. I wanted to be more than a spectator. This led me to being a player. But, I also had my own vision of the perfect game, and I hadn’t found it. The best way to find it would be to construct it myself. Thus, a GM was born. I played AD&D and GURPS 2nd Edition in the 80s and 90s, both as player and GM. I took some time off from gaming, though, as the real world intruded. I got married, a career, and a child and gaming took a backseat. I played RPG computer games, and I loved them, but they are limited to programming. Gaming with actual people has an ebb and flow, and the only restrictions are imagination and the real world. In 2020, when the world was falling apart and we were confined at home, I needed social contact, and decided to get back into RPGs with real people online. I researched VTTs, and started out with D&D 5th ed and Roll20. Five years later, I have expanded my horizons to GURPS 4th ed, and then to Foundry. I am a traditionally published author of speculative short fiction, and am a story-teller at heart. My favorite fantasy is A Song of Ice and Fire, and my favorite SciFi is The Expanse and the (2005) Battlestar Galactica. I like my fiction intense, gritty, deep, and morally complex. I have a developed sense of humor, and love wit and wordplay. I am a compulsive communicator, and when it comes to gaming, well-organized. I am also liberal, politically aware, and fully inclusive.
GM Style
I love a good story. I'm a story-teller. Everything in fantasy gaming should have some connection to a story, be it the main story, or a side-story, or a backstory. Great roleplay is the pinnacle of fantasy gaming, but i love me some tactical combat. You need the action to keep the adrenaline pumping, but without the talky-talky the action is empty and unfulfilling. Characters being believable people with strengths and weaknesses create a narrative with which players can identify.
Games played
Game platforms used
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