The GameBastard
he/him
Timezone
Language
Experience Level
Identity
About me
I started out with AD&D 2e in the early 90s, and have been playing ever since. I mostly GM. There are many different rulesets and game styles that I enjoy.
My preferences
I like to play...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Theater of the Mind
Rules as Written (RaW)
Sandbox / Open World
Reviews I've given (13)
Old curmudgeons like me have a soft spot in their heart for the "mud and s*#t" TTRPG known as Warhammer Fantasy Role Play 2nd Edition. It was the first game that I remember you had to worry as much about getting a staph infection as you did getting stabbed by the ratmen in the sewers that definitely don't exist. The newest version of WFRP, the 4th Edition, is a terrific successor, really mechanically sound, and slightly less brutal.
When it comes to the historical significance of a TTRPG, Call of Cthulhu has to be discussed in the same vein as games like Cyberpunk, Traveller, and Champions. It is the horror classic that I believe is largely responsible for the significance of H.P. Lovecraft in today's pop culture. Also, did you know that it's the most popular TTRPG in Japan? No joke.
Those familiar with 5e will find a lot that they immediately grok when they sit down with 3rd Edition. Essentially, D&D 5e is a direct descendent of this game. In my mind? It's an improvement, but there's something really special (probably nostalgia) about the original for me. If you want to play 5e's Dad, then hit me up.
