Dan of the dice
he/him
Timezone
Europe/london
Identity
Neurodivergent
Published Writer
My preferences
I prefer to play on...
Reviews I've given (1)
I have played other 2d20 systems and found them clunky, and difficult to get on with. But Star Trek: Adventures uses the 2d20 system and somehow turns it into an amazing story telling tool. Star Trek: Adventures is narrative at its core, and just like the show its based on, not usually combat heavy (though combat rules are definitley there). It's structure just gives game llay tat screams Star Trek which is exactly what you want. Over all very impressed.
