Peter

Peter

he/him

Language

English

Experience Level

ADVANCED

Identity

DMs Guild Writer
Artist

About me

I have been playing RPGs for 47 years, starting when I was around 9 years old. Yes, I am well over 50. I have left D&D for the 3rd time. I have played and GM several different game systems. This experience has taught me several meta skills to not only be a good player, but to encourage other players to be their best. I enjoy games where the players have some agency over the story. 2E D&D pushed for railroading and I did not like that. Take a look at the Dragonlance modules to understand my trauma. I really like the role-playing and narrative style of playing, but when the game gets stressful I will switch to a more director/meta stance. Leftover baggage from being immersed in the OSR. The last games I played with my regular group was 5E D&D Icewind Dale. Now we are playing Pulp Chululu. I have run Mythic Bastionland and adopted 1E Apocalypse World to a Western Setting. Also, my own D&D games and really independent RPGs as one-shots. My greatest strengths as a player: 1) I know I am part of a team. Players can fall into stereotypes, some good and some bad. I typically fall into "progression support" for the team. I do not hog the spot-light, but will encourage progressing the story. If there is a player who wants to make all the decisions, I will let them. I will try influence them, but I will not let it disrupt the game. If there is a player who is shy or not interacting, I will attempt to engage them. 2) I know what it is like to be a GM. I will always come around to making sure my character's actions will lead to progressing the story.

My preferences

I prefer games that have...

Roleplay Heavy

Rule of Cool (RoC)

Rules as Written (RaW)

Realm Building

Reviews I've given (1)

Adam avatar

Adam

New review

Played 4 sessions

We are on session 2, covering session 0-2 of a Stonetop game. I have to say Adam is one of the most generous and quiet authority that I have ever played with as a GM. Stonetop is a new game that runs on the Apocalypse World Engine and he has embraced the principles of the game with a subtle mastery that most players will not notice. He praises and absorbs the collective world building that Stonetop creates, while directing players to the tones and themes of the game instead of just saying no. He transitions smoothly between role-playing scenes, describing events within the game system, and conversationally addresses the Meta. He plays the game as if it is a writer’s room with the actors invited to make the next episode. Additionally, he asks questions about your hero that are pointed, digs deep into the hero, and adds to the story. A talent which most GMs never get all three.