
Matrix
Experience Level
My preferences
I like to play...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Combat Heavy
Dungeon Crawl
Rule of Cool (RoC)
Sandbox / Open World
Hexcrawl / Exploration
Puzzle / Mystery Focused
Tactical / Crunchy
Realm Building
Reviews I've given (3)
Louis is great dm. He loves to really bring the characters at his disposal to life in the worlds he sets. He loves to encourage his players to interact with the world and narrative. Very welcoming and engaging. Tailors his games to what the players are most interested in whether that be combat or roleplay or an even combination of the two. He’s very fair with the players and the rules making sure just enough of RAW combines with RoC to make for a truly enjoyable experience with real consequences. If you play with Louis you will have a great and entertaining time
I have played with Susann with both DnD and a new system to myself - Nimble. Susann is great at explaining, patient and very organising. Her sessions are focussed on Fun, Inclusivity and The Players. She brings a refreshing and warming energy to the way she runs her sessions, you always feel warm and welcome even when she is facing you down with the deadliest of foes! I can't recomend her enough! if you are looking at fast paced and story driven adventures sign up for her nimble games asap!
Steph is a fantastic DM, I was new to start playing and joined with him first. How lucky was I to find a DM first try who blends player driven narrative seemlesly with tactical combat and ensures whether its his own deeply cared for hombrewed world or a modular campaign. He ensures to make your characters feel connected to the plot of the story. He goes out of his way to make sure the characters you play truly feel connected to the overall narrative. Each NPC he plays feels like they have their own motives and stories in the world and hes good at voices and personalities. He ensures that combat remains fun, challenging and dynamic and understands that combat is not always the focal point of encounters. Not afraid to move the combat along narratively if it serves little purpose or overconsumes time. He is very well versed in the rules both as written and as intended. His focus is always on us the players and the stories we collaborate on, and ensure that is always the focus of rulings.