Susann
she/her
5.0
(4)
Timezone
Language
Identity
About Susann
Hi! I’m Susann, a DM who first and foremost believes the best stories are the ones we build together. I’ve been DMing D&D 5e (2024) for about a year now and while I love a good plot twist as much as anyone, my true joy comes from facilitating stories rather than writing them. My goal is simple: portray the world that reacts to your choices, celebrates your chaos and gives your characters the adventures they deserve. In my in-person home game my PCs are exploring Gullet Cove as awakened animals (Animal Adventure Campaign Setting from Steamforge Games) and are facing all types of different challenges from evil Rat Kings looking to overthrow the city to trying to establish a downline in a very lucrative triangle of trust. You might have the pleasure of seeing one of my pets in the background of my webcam (yes, I like play with video on). I have two cats - who both only have one eye - and one very elderly dog. I work full time and have two young kids. I am not looking to run multiple campaigns - simply because I do not have the time for that. So I will put my heart and soul into the campaign that I get to run.
At a glance
1 year on StartPlaying
1 games hosted
Highly rated for: Storytelling, Creativity, Rule of Cool
Featured Prompts
The three words my players would use to describe me are...
I asked them, and here are some answers: K : inventive, storyteller, improvising
When I'm not running games I'm...
powerlifting in my home gym, messing with my 3D printer or painting minis.
How Susann runs games
I’m not a voice actor (unless you count “slightly different voice but with loads of confidence”), but I love creating NPCs for you to interrogate, befriend, annoy, or accidentally adopt. I also enjoy running high-impact combat encounters, especially when they make narrative sense and the table is excited to get their weapons bloody and spell slots used up. At my table, you define how you want to play. Whether you’re here for emotional character arcs, dramatic dice moments, combat glory, starting at higher levels, rolling in magic items or shenanigans that will go down in party legend - I’m here to support it and I want to see it play out. I craft worlds that respond to your decisions for better, worse, or “oh no what have we done.” If you’re looking for a DM who’s enthusiastic, collaborative, and ready to cheer on your brilliant (and occasionally hopefully disastrous) ideas, I’d love to welcome you to one of my games!
Featured Prompts
Rules are...
there for a reason. I like to run rules as written unless there are some extraordinary circumstances that make me want to change them. The rules should support the story we are telling, not hinder them.
Susann's ideal table
I like to run a fun and chill table. I have my webcam on at all times and ask my players to do the same when they can. It lets us all have a better game because we can pick up on each other's non-verbal cues. We all come together to tell a story, where everyone's character contributes in their own way. In my in-person games, I love using props and handouts, etc I am looking forward to figuring out how I can replicate that in a virtual-only game. I record the audio of my games for transcriptions and note-taking.
Featured Prompts
I think min/maxing...
perfectly fine. Your PC your choices.
My table is not the place for...
murder hobos and evil characters. Running games like that is not one of my strengths.
Susann's Preferences
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