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About me
I’ve been rolling dice and telling stories for over twenty years, with more than a decade spent guiding games as a GM. My background covers Dungeons & Dragons, DC20, and World of Darkness, but what I value most is creating a space where players can get lost in the story. I’m patient with beginners and love helping someone build their first character, but I also enjoy throwing complex challenges at veterans who want to push their skills. My style leans into narrative depth, immersive worlds, and making sure every player feels involved. For me, it’s about crafting moments that players remember long after the dice stop rolling. I haven’t run games on StartPlaying yet. I run mine through Project Rollplay, a space focused on Mental Health. Here I step in as a Support Player, helping GMs set the tone and ensuring every player feels comfortable and engaged.
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Roleplay Heavy
Rule of Cool (RoC)
Reviews I've given (1)
I played the same Time Loop One-Shot, twice, with different players, as a two-part story for my character. I was incredibly impressed with Kai's ability to make it feel quite different both times and even altered the story based on my return to the Time Loop—amazing creativity and world-building. Highly recommended for players of all experience levels.