David
he/him
Timezone
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Experience Level
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My preferences
I like to play...
I prefer to play on...
I like to play games with themes like...
I prefer games that have...
Roleplay Heavy
Combat Heavy
Dungeon Crawl
Rules as Written (RaW)
Play By Post
Sandbox / Open World
Reviews I've given (4)
Rob is a great GM, He is one from the "Yes, and…" school of GMing, being willing to work with the player and consider their interpretations of the rules when there seems to be an edge case or ambiguity. He is also willing to say "No, but…" when the occasion warrants it and in my experience he is fair with which response he picks.
I like that Vines does not lock content behind skill challenges. Failing to see, and thus find, a secret that the party needs could put a grinding halt to any campaign. Vines chooses who sees what based on the character's proclivities. I find this system much better and more narrative focused than random rolls for story critical information. Vines also asks the players what their characters think of a thing that has happened in game, which prompts constructive table-talk and helps all of the players in getting to know the other PCs.
