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Jon (he/him)




Game Designer

3 years on StartPlaying


39 games hosted


Highly rated for: Creativity, Storytelling, Teacher

About me

Hello, I am a [M][Beholder][35] seeking an enthusiastic party of adventurers to raid my dungeons... Ideal candidates are... - Knowledgeable of the game rules, or eager and ready to learn - Excited to tell a collaborative story where they are the central cast - Prepared to make meaningful choices with tangible consequences (potentially involving eye-ray-related disintegrations)

GM style

There are as many ways to run a game as there are RPG fans, but we can all agree on the following: we want player choices that matter, we want worlds that react to our actions, and we want a story worthy of our epic characters. When I run games these are the things I keep in mind - I always strive to present a game that is charged with drama, challenge, and character, and one that captures the spirit of the game's choosen genre. I love when players roleplay, but it isn't required at my table. I will regularly use character voices and (occasionally appropriate) accents for NPCs, but I do not expect players to speak exclusively in-character. I love crunchy tactics in my combat, and I enjoy roughing up PCs now and then. I personally believe that the risk of failure is what makes these games dramatic and meaningful, so I do not shy away from paradigm-changing consequences - being pursued by the law, friends turning to enemies, and yes, PC death, are all on the table. For these reasons I pair best with players who get invested in their characters and the world, and put thought and consideration into their actions.

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