Zac | Worldsinger Zetego
he/him
5.0
(10)
Timezone
Language
Identity
About Zac | Worldsinger Zetego
I'm a mega-nerd who has been playing TTRPGs for over a decade. While the majority has been D&D 5e, I've also dabbled in some other systems. Namely, recently I've been LOVING the new Cosmere RPG, and I've also run D&D 3.5, Honey Heist, and played a few others.
At a glance
Less than a year on StartPlaying
19 games hosted
Highly rated for: Creativity, Knows the Rules, Teacher
Featured Prompts
I got started GMing...
...running one shots and short campaigns for players brand new to D&D and TTRPGs who had become interested after hearing me talk about them. I've gotten very good at introducing new players to the wonderful world of dice and paper and grown in my own GMing skills in the years since.
My favorite books are
...mostly Fantasy/Sci-fi books. My favorite author is definitely Brandon Sanderson (big surprise given I play Cosmere RPG, right?). Some other favorite books/authors are Project Hail Mary, Blake Crouch, VE Schwab, Becky Chambers, TJ Klune, Red Rising, and LOTR.
The three words my players would use to describe me are...
...Down. For. Shenanigans. My best memories of playing TTRPGs are from times of the most creativity and ridiculousness. I will always remember the time the party used a combo of hover and rope trick during a chase scene to bridge a chasm. Maybe not RAW technically, but made the world feel dynamic.
How Zac | Worldsinger Zetego runs games
Roleplaying is a huge priority, but I love finding that balance between roleplay and mechanics. When I run a session, I do what I can to help players be immersed and feel comfortable roleplaying their heart out while also enjoying utilizing (and exploiting) all the features and intricacies of the system. I love when players think creatively and come up with unique solutions. Because I enjoy getting deep into a system, I don't mind some rules-lawyering as long as you're okay with my adjudication. I'll allow bending of RAW sometimes for the rule-of-cool or common sense extrapolation, but I'll also bend them the other way sometimes if something just doesn't make sense. I like to try and find that middle ground where the rules of a system help roleplaying and fun rather than hindering.
Featured Prompts
Rules are...
...meant to support the fun not hinder it. They can sometimes be bent for common-sense roleplay or rule-of-cool.
Zac | Worldsinger Zetego's ideal table
Featured Prompts
If you're into ___, you're going to love my table
...creatively re-flavoring mechanics that are written in... I will almost always let you take an ability that seems mechanically rigid or off for your character and find a way to flavor it so that it fits well with your character and situation.
I love it when a player
...gets creative with how they go about accomplishing a task or use their abilities! I also love when they lean into defining who their character is - their motivations, background, and passions.