
Void's Sage
any/all
5.0
(9)
Timezone
Language
Identity
About Void's Sage
Hello. I am the Void's Sage. However, on the material plane, I am known as "Ethan." As the prophecy foretold, our destinies have aligned, and it is time for you to embark with me on a journey to lands unknown, to vanquish the forces of evil. Being a Game Master is my passion. It combines my love of people with my love of storytelling. I have worked diligently for years to become better at guiding lovely people on thrilling, unforgettable adventures.
At a glance
5 years on StartPlaying
6 games hosted
Highly rated for: Inclusive, Creativity, Sets the Mood
$15 per session
Featured Prompts
I started running games because...
I love hanging out with people, and I love telling stories <3
My favorite system of all Time is
the Cypher System. Specifically the Numenera setting. I could talk your ear off about it if you let me!
When I'm not running games I'm...
spending time with the wife and two cats, or playing video games! Some of my favorites are Cyberpunk 2077, Balatro, Slay The Spire, Hades, Noita, Elden Ring Night Reign, Lies of P, and UFO 50.
How Void's Sage runs games
My games have a balanced mix of combat, roleplay, and exploration. I do my best to make all combat have high stakes, and dynamic action, minimizing "slog." When roleplaying, I often do different voices for NPCs, and give them their own emotions and goals, making them come alive. During exploration, I am careful to present players with meaningful choices, and interesting environments, to keep the game engaging. What my games usually do not have is major political intrigue. Keeping track of a dozen factions and each of their dozen NPCs is not my strong suit.
Featured Prompts
My favorite trope is...
probably the "strong silent" type. For example: Link (Legend of Zelda), Samus (Metroid), Geppetto's Puppet (Lies of P).
My games focus on...
player agency. The entire fun of TTRPGs is making interesting choices and then dealing with the resulting consequences. Every scene of each game should feel like it matters.
Rules are...
helpful to keep the game fair and consistent, as often as possible. I usually only bend the rules of a game when it makes the story more fun for everyone. I only fudge dice rolls in the rarest of circumstances. Because if I'm not beholden to dice results, why should you be?
Void's Sage's ideal table
At my table, no one is allowed to have fun at the expense of someone else's fun. Full stop. I view GMing as art. The best art makes you feel emotions. Joy, fear, sorrow, anger, and others may be felt at my table. All people (except bigots and bullies) are welcome at my table, but I treasure those who get emotionally invested and can contribute to the mood and atmosphere that I try to foster in each scene during the game.
Featured Prompts
I love it when a player
1) Follows plot hooks 2) Takes risks 3) Helps shine the spotlight on others
I think it's a red flag when players...
point out plot holes. Every story in the world has plot holes. No need to sully the narrative by bringing attention to them.
I think min/maxing...
is alright to a degree. But when it comes down to it, my job is to make the journey challenging for your characters. So that's what I'm going to do, no matter how powerful your character is.
Void's Sage's Preferences
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