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Cost Per Player

$20.00
Tomas Gimenez Rioja

Tomas Gimenez Rioja (he/him)

5.0

(1)

DMs Guild Writer
Streamer
Hispanic/Latinx
Published Writer
Game Designer
Multi-lingual

1 year on StartPlaying

3 games hosted

Highly rated for: Inclusive, Storytelling, Creativity

About me

-- Is this a safe environment for women/POC/LGBTQ+? -- As a POC, I will make sure to make this game an extremely comfortable place for any kind of person who might want to come. However, I have the final say in who can stay or need to leave the table. It needs to feel like a safe place for everyone in it. I have 0 tolerance for racism, misogyny, terfs, homophobia... I will make sure to be available as much as possible for any kind of concern you may have from the events going on at the table. If something makes you uncomfortable in any way, we can chat and make the necessary changes to fix it. -- Safety tools -- We will have a session 0 to set expectations from the get-go, a form will be sent for each player to fill with the things we may need to stay away from or modify, and we will make use of the [X Card](https://tabletop.events/conventions/women-rpg-con-2021-online/pages/x-card-safety-tools) -- How important is RP in my games? -- I very much enjoy it when players interact with each other through their characters, making them feel more alive. I've got tables in which players only interacted with the DM and never the PCs chatting with each other and it doesn't feel as immersive or character-heavy. -- Music/Sound Effects -- I very much like using music in my games and even have playlists at the ready to set the mood. I'm starting to use sound effects as well to create more immersion and tension, but I am still a bit new at that. -- Player characters' backstory -- I have always put a lot of effort into making the player characters' backstory fit the tale we are telling. Not only do I promise to have them be tied to the campaign story, but also have a satisfying resolution throughout the games I run. -- Disclaimer -- I am a latino person from Argentina, and my accent may not be the best at times even though I have an advanced knowledge of the English language. I have no problem repeating myself if needed or if you didn't fully understand something I meant to say.

GM Style

I tend to go for a story-heavy, narrative sort of game. I enjoy creating mysteries for the players to go solve, or create encounters that allow players to have a ton of fun solving them, with some level of challenge that suits what the players want at the table. I look for constant feedback to adapt my playstyle to what the players most enjoy, be it by focusing on roleplaying and doing silly voices, by adding more intriguing dungeons to explore, creating cinematic epic battlepieces, or a mixture of them all!

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