Peter Sapperlot
he/him
5.0
(26)
Timezone
Language
Identity
About Peter Sapperlot
Hi, I’m Peter. An instigator of mirth and mischief. I believe in games that offer players agency and meaningful choices. I believe in kindness and generosity. Coziness and cooperation. You want a games with a dense atmosphere and a rich story? A story that is build from and shaped by your ideas? Look no further! Take a seat at one of my tables. Or contact me for a custom game. ________________________________________________________ Come on over and say "Hi!" on Bluesky: https://bsky.app/profile/syrsapperlot.bsky.social Pretty things for Daggerheart: https://starlitarchivesgames.substack.com ________________________________________________________ 🎇Highlights - Evocative theater of the mind, - Immersive voice-acting, music and illustrations. - Story-focused & player-driven. No railroads in sight. - Kindness and inclusivity ________________________________________________________ 🎭Experience 25+ years of public performance, including: - Teaching at universities for 7 years; - Acting in 10 theatre performances (plus various smaller projects); - Directing 3 theatre performances (plus various acting workshops); - GMing 50+ TTRPG convention games across a dozen game systems. On occasion: DJing; Model United Nations; Literature and poetry performance. ________________________________________________________ 🖼️Trivia about me I’ve spend years living in Germany, the UK, Central Asia and Russia. Also, a few months in South Korea. Once, I bought a hat on top the Great Wall of China. Once, I made a campfire to stave of the bitter Siberian winter. Didn’t help. Once, I ripped my trousers on stage mid-performance. Once, I directed an Austrian stage play at a Kyrgyz night club. Once, I played Santa at a Christmas market hosted by a German embassy. I have yet to reach the shores of my imagination. ________________________________________________________ ❣️Things I love: - All things pen and paper and polyhedrons; - Traveling on the Trans-Siberian railway; - Italy in spring - My record collection (digital and physical); - The Theatre, both as audience and performer. ________________________________________________________ Where does the name ‘Sapperlot’ come from? ‘Sapperlot’ is an old-timey German way of expressing surprise or amazement, like ‘Blimey!’ in British, or ‘Holy Smokes!’ in American English.
At a glance
Less than a year on StartPlaying
24 games hosted
Highly rated for: Creativity, Teacher, Inclusive
Featured Prompts
My favorite books are
Michael Ende - The Neverending Story Terry Pratchett - Monstrous Regiment Juliett E. McKenna – The Thief’s Gamble David Graeber - Debt. The First 500 Years
My favorite system of all Time is
Currently? Candela Obscura. I love me a flawed rules system with dense, evocative flavor! (The Electric State was a second candidate here.)
The three words my players would use to describe me are...
Patient, Energetic, Imaginative
How Peter Sapperlot runs games
At my table, we play to find out. Neither the story, nor the fictional world are set in advance. Most of my games are sandboxes, full of pieces that you the players combine in the most wonderful ways with your own ideas. You, the player, have agency, your creative choices matter. My job as the GM is to bring a world to life in which your ideas can flourish. These worlds are populated with a diverse cast of characters. I bring them to life with a wide variety of unique voices. Games at my table are roleplay-heavy and combat-lite. Tactical combat can be a fun diversion but it is never the main dish. Diversity Diverse tables have so far been among my best ttrpg experiences. Thus, I’ll do my best to create a space that is safe for and welcoming to women, LGBTQ+ and/or PoC. I keep listening and learning. Discrimination, on the other hand, adds nothing to my sense of realism. If my medieval fantasy setting can include monsters and magic, it can also include equal rights. I do not care for generative AI. I don't use it in my preparations and discourage it at my tables
Featured Prompts
I once ran a session...
..that got derailed by players before I even set the first scene. After character selection for a Heart one shot, I briefly left the table. Left to their own devices, the players decided they wanted to start the classic way: in a tavern. I had no tavern prepared. We played a game in a cursed tavern.
Rules are...
... guidelines for creative expression. ... not the main dish. ... something I like to know before I break them.
When it comes to voices
I revel in bringing a varied cast of NPC characters life.
Peter Sapperlot's ideal table
My ideal table is filled with mirth and mischief, with joy, laughter and a decent dose of silliness. At my ideal table we take the fiction seriously – and ourselves less so.
Featured Prompts
I am for a vibe that's...
... inclusive, ... trusting ... collaborative.
I love it when a player
embraces ideas provided by another player. I enjoy my tables the most when players keep bouncing ideas of each other.
I think it's a red flag when players...
... are domineering. ... belittle others to boost their own ego. ... can't allow their characters to have or show weaknesses. ... want to win at ttrpgs.
Peter Sapperlot's Preferences
Systems
Game Mechanics
Game style
Roleplay Heavy
Theater of the Mind
Rule of Cool (RoC)
Sandbox / Open World
Puzzle / Mystery Focused