Myrm (Dylan) banner

Myrm (Dylan)

he/him

5.0

(12)

Timezone

America/los Angeles

Language

English

Identity

Neurodivergent
Voice Actor
Game Designer

About Myrm (Dylan)

Heyo players, my name is Dylan. I started off with a few friends and a starter adventure at my kitchen table, and have been running games ever since. I like tea and TTRPGs, I like puzzles and mysteries, and I like writing stories at the table with all of you. Bring all your weirdest ideas to me, and let's see what meaning we can pull from the chaos.

At a glance

1 year on StartPlaying

11 games hosted

Highly rated for: Inclusive, Beginner Friendly, Creativity

$20 per session

Average response time: 18 hours

Response rate: 100%

Featured Prompts

I became a GM because

I wanted to be the one in control of the game. I've since learned better. I stayed a GM because it's a million different creative outlets in one. But really? It's because of how delightful it is when players surprise you, and how the surprise is even better when you lean into it. It's irreplaceable.

The three words my players would use to describe me are...

I passed this off to some of my players, and here are their unfiltered responses: "Creative, immersive, flexible" "The absolute GOAT" "CRUNCHY combat, JUICY descriptions, SUPPLE storytelling" "Accommodating, collaborative, witty" "Describes. Buttholes. Evocatively."

When I'm not running games I'm...

Playing them, reading the rules to a new system, or taking a hike through the forest.

How Myrm (Dylan) runs games

My happy place is the negotiation between the Rule of Cool and the Rules as Written: when you think out of the box, instead of saying no, and instead of ignoring the box, we find where the box can stretch to fit your ideas. Each group's adventure is totally unique, pre-written plot be damned. I'm invested in your characters, so I give them interesting choices, and I want to know how they feel and what they think. I voice act my NPCs not only to get into their heads, but to give you an environment where you feel free to express your character however works best for you. I like unusual encounters, and I'm a huge fan of tactics games, so I strive to make a more rewarding combat environment where clever ideas shine. I want to spin a tale that stays with all of us, myself included.

Featured Prompts

I deal with rules issues by...

During session, I'll make a judgment call that everyone can accept, with the understanding it's temporary and for the sake of time. After the session, I'll look deeper into the rule so I'm ready with a better answer next time.

My favorite trope is...

Amnesia. Call it overdone, but there's no faster way to have the player and character be on the exact same page.

When it comes to voices

I will do as many as you'll let me.

Myrm (Dylan)'s ideal table

Gravity and levity are the yin and yang of roleplay; they are both inevitable, and they complement each other. We're here to be invested, but we're also here to laugh. You'll fit in well if you want a bit of both; silly things are going to happen, and it's important to ride that ebb and flow rather than push against the forces of nature. I also very much value detail and immersion. Strong roleplayers are very welcome. For less experienced roleplayers, I'll ask inspiring questions because I'm invested in your character and want to know more.

Featured Prompts

If you're into ___, you're going to love my table

The absurd. I revel in absurdity because it is an invitation to connect the dots, to make the absurd consistent.

I love it when a player

Surprises me. Come up with a plan I wouldn't have considered in a million years.

I think min/maxing...

Is a fun optimize-y part of the game... if it's not ruining the game for others. This will vary by group, so just remember: we're here to play the game together.

Myrm (Dylan)'s Preferences

Game style

Dungeon Crawl

Theater of the Mind

Rule of Cool (RoC)

Rules as Written (RaW)