Blue
they/them
4.9
(17)
Timezone
About Blue
I've been running games for 7+ years, I personally love running serious games with lots of narrative consequences and payoffs. I run games full time and am interested in gathering a community of people who all enjoy writing. Please join my games if you enjoy these things - Round the clock attention (I spend a lot of my time on my PC) - Prologues (I will build your character with you, and you'll see them grow with one on one sessions) - Inspiration (I love rewarding my players with this, and have special mechanics relating to inspiration) - Difficult combat (I make scenarios, and players solve them somehow someway) I promise that you will be happy, or your money back! Haha!
At a glance
1 year on StartPlaying
8 games hosted
Highly rated for: Teacher, Creativity, Sets the Mood
Average response time: 20 hours
Response rate: 100%
Featured Prompts
I became a GM because
I wanted to be able to write and make friends, GMing lets you write and meet a lot of people from so many different walks of life.
The three words my players would use to describe me are...
Unconventional, Accommodating, and Theatric
How Blue runs games
I have one motto when it comes to running games "The characters will suffer, but the players will laugh" I love running horror, I love it when players show their characters suffering. I love throwing impossible challenges at PCs, to grind them down until they are battered only for them to rise to the occasion and win. When you play in my games everyone gets their moment in the spotlight, but they also get their moments in the darkness. The contrast brings the best story out.
Featured Prompts
Rules are...
What keep the spirit of the game intact, without them we might as well be playing Calvinball, it makes it all he said she said. But, of course rules are also arbitrary, they exist to help a narrative go along it's course. If something makes sense, it's fine to bend rules here and there.
Blue's ideal table
I like players who like writing and or extremely difficult combat. If you're into writing good stories my games are for you.
Featured Prompts
I think min/maxing...
Is perfectly fine, generalists and min maxer characters in my games both suffer and succeed. The DM is supposed to build around players, I have something
Blue's Preferences
Game Mechanics
Themes