Kaj banner

Kaj

he/him

5.0

(5)

Timezone

Europe/stockholm

Language

English
Polish
Swedish

Identity

LGBTQ+
Queer
Neurodivergent
Teacher/Educator
Voice Actor
Game Designer
Multi-lingual

About Kaj

I am a worldbuilder, roleplayer, LARPer, actor, musician, linguist and obviously a nerd. I have been roleplaying and LARPing ever since childhood. In high school I was introduced to more formal, structured tabletop roleplaying and I was hooked from day 1; doing what I always wanted to do with friends who are equally invested was a blessing. Ever since then, TTRPGs have become a special interest. Something is always happily bubbling in the back (and often the forefront) of my mind and some ideas simply require to meet the paper, be it a setting, a character, an event, next quest for my players, part of a fantasy ecology or another way to help my roleplaying groups to tell the stories we want to tell together. I am a staunch believer in the "collaborative" part of "collaborative storytelling", where I encourage everybody at the table to be equally invested in not just small parts of a story, but its overarching whole. It is really important to me that all my games are friendly, respectful and considerate to everyone at the table.

At a glance

Less than a year on StartPlaying

Highly rated for: Knows the Rules, Inclusive, Creativity

Featured Prompts

The three words my players would use to describe me are...

Immersive, story-driven, funny

How Kaj runs games

My focus as a GM is always on the common story the group is telling together. The players' vision for their character, their development, their story, their fantasy and the way they want to feel awesome are in the forefront of my mind. I value consistency in story and mechanics, believable and immersive worlds, living and complex characters to populate them and most of all, a drive from everybody at the table to create real, unforgettable memories in imaginary, fantastical worlds. I love acting out NPCs that are varied in tone, voice, accent, goals and preferences. They all have things that happen behind the scenes in their everyday lives that breathes an air of complexity to their encounters, be they brief or story-defining. I don't use combats as resource-depleting dungeon crawls but as cinematic and narratively important high-stake encounters. I enjoy clever and inventive tactical play, as the monsters and adversaries know what they are doing! My games tend to vary between lighthearted comedy and jokes and emotionally loaded scenes with high-intensity drama. The tone of my games is always something I build consciously with the entire table to ensure that everybody gets what they came for.

Featured Prompts

My games focus on...

...the stories that the table wants to tell together.

Rules are...

...there to to give the players a baseline expectation of how the game will work. They are then to be discussed in session 0 to go through any changes so that everybody is on the same page.

Kaj's ideal table

Friendly and open. Switching between light-hearted laughter and emotional immersion. Players that fit at my table love making jokes during the game and think about their characters even between games.

Featured Prompts

If you're into ___, you're going to love my table

Telling deep stories, thinking about and immersing yourself into a character even between sessions

I love it when a player

invites me to world-building the parts of the setting that are pertinent to their character and their story. For example: "This rival of mine was a childhood friend. How were they as a playmate? Did they ever have a crush on someone that I teased them for?"

Kaj's Preferences

Game Mechanics

d20 System
d12 System

Game style

Roleplay Heavy

Combat Heavy

Sandbox / Open World

Tactical / Crunchy

Realm Building