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Jamm, Local Guild Master

he/him

5.0

(10)

Timezone

America/new York

Language

English

Identity

Game Designer

About Jamm, Local Guild Master

I have been Dming and playing DnD 5e for about 5 years now. I focus more on the gritty underbelly of adventuring; nothing beats a tale of despair till the adventurers find the loose thread of a hope, either to be taken to glory or a vicious end. I have an even mix of combat and role play in my games, lovers of either or would find joy in what I bring to your tables. I'm also well versed in many ttrpgs, I my not have campaigns written in most but I defiantly have either DMed for that system or am interested in it. (Im addicted to learning new systems...)

At a glance

2 years on StartPlaying

7 games hosted

Highly rated for: Rule of Cool, Creativity, Storytelling

Featured Prompts

My favorite system of all Time is

Paranoia. Friend computer loves all.

How Jamm, Local Guild Master runs games

I have an even mix of combat and role play in my games, lovers of either or would find joy in what I bring to your tables. I try to give voices to all the NPC's I have, and battle maps to any encounters that need them. Music is important to me and my games, so silence is a rarity. Definitely expect crunchy combats, but the rule of cool is always allowed.

Jamm, Local Guild Master's Preferences

Systems

Dungeons & Dragons 5e
Pathfinder 2e
Shadowrun
Cyberpunk Red
Paranoia
Viking Death Squad

Game Mechanics

Themes

Cosmic Horror
Eldritch Horror

Game style

Roleplay Heavy

Rule of Cool (RoC)

Combat Lite