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Jacob

he/him

5.0

(5)

Timezone

America/new York

Language

English

Identity

Queer
Neurodivergent
Game Designer

About Jacob

Hey! I am an experienced player and DM with hundreds to thousands of TTRPG hours of experience, which is wild to think about in retrospect. I mostly play 5e, but I love to play around with other systems like kids on brooms/ bikes or roll for shoes. When I was in school, I was the DND club president and had a lot of experience helping out new players who didn't know the game or extremely experienced players who knew the rules better than me. I am very much a rule of cool dm, but that doesn't mean I'll make it easy. I think the best way to see if you'd vibe with a DM is to hear what nerdy stuff they like. I like Dimension 20 and Naddpod for dnd podcast, Adventure Time and Avatar: The Last Airbender for cartoon, a whole lotta anime like One Piece, and so many modern fantasy books. If you like any of that stuff, I think you'll like any of my games.

At a glance

Less than a year on StartPlaying

Highly rated for: Inclusive, Creativity, Storytelling

Featured Prompts

I became a GM because

I love improv and communal story telling. Also because I like causing problems and this is a more productive way to do that

My favorite books are

Lots of them! The Night circus by Erin Morgenstern, The chronicals of castellane by Cassandra Clare (hopefully book 3 comes soon), or Babel by R.F Kaung. I have many more, but these are recent(ish) standouts

When I'm not running games I'm...

Reading/ watching something, doing some Ju Jitsu, or hopefully playing in some games myself

How Jacob runs games

I love roleplay. I think good roleplay takes a game from good to great. In many ways, TTRPGs are gambling, but with your emotions, and you need roleplaying to care about the game. I like survival situations where the environment becomes a harsh obstacle. I don't track rations ot carrying capacity, I try to let the danger of the environment come from skill checks and saving throws. I love combat of course, but like it to be difficult. I am very open to creative player moves that bend the rules, but for those to be fun a serious combat needs to be challenging. I think my favorite way for that to come into play is by complicating the map and having it gradually change.

Featured Prompts

I once ran a session...

Where all my players jumped into a bottomless hole because they knew I wouldn't let everyone die. It ended with them plugging the hole with a moon.

My games focus on...

Roleplay and character interaction. I love combat, but I want it to have meaning and have many paths to victory.

Rules are...

a guideline not law. They exist to help the game function not to slow it down.

Jacob 's ideal table

I love roleplay based games. Combat is of course still a part of it, but i want roleplay to fuel combat not the other way around.

Featured Prompts

I love it when a player

gives a help action. If everyone committed to helping everyone else look cool and have fun then the whole crew would look awesome and have a great time.

I think metagaming...

happens and thats okay. As long as your not googling montser stats I think its fine. If your 8 int. character solves a riddle because you solved a riddle, I think that's a funny opportunity rather than an issue.

I think min/maxing...

Can be fun when its not expected of everyone. If one player wants to have a pala-rouge instakiller that can be so much fun as long roleplay based bard isn't looked down on and still enjoys their time in combat.

Jacob 's Preferences

Systems

Game Mechanics

Game style

Roleplay Heavy

Rule of Cool (RoC)

Sandbox / Open World

Realm Building