
GM Herc
he/him
4.8
(5)
Timezone
Language
Identity
About GM Herc
I have been a dm for a year now and have quickly learned a lot of how best to do it. I am a teaching assistant in my everyday life, can empathise, encourage those who find things difficult, teach the game, am patient and can manage games. I have been a DM for a Westmarch, so have run games both long form and short, for every level and most classes and species. I am also a huge nerd overall, having been a lover of Potter, LotR and the Hunger Games since I was young. As well as DMing, I have played as Druids, Monks, Wizards, Paladins, Bards and Artificers, so I have a fairly rounded personal love of different play-styles
At a glance
Less than a year on StartPlaying
Highly rated for: Creativity, Voices, Inclusive
Featured Prompts
My favorite books are
Harry Potter, The Hunger Games
The three words my players would use to describe me are...
Knowledgeable, adaptable, funny
When I'm not running games I'm...
Working in a school or playing/reading dnd
How GM Herc runs games
I am able to run for all levels, Classes and Species. I can make combats which are enticing to players, requiring problem-solving, smart playing and use of resources. Some of these also have alternate endings to add story. I really enjoy role-playing and fleshing out the stories of characters. I work with players on their characters and aim to have the stories unfold so they feel they are an important part of my games (which they are). To aid the role-playing I add accents and dialects to help characters come to life. I also add subtle mechanics to encourage role-playing. For example, if you cast Hideous Laughter and the thing you say as role-play genuinely makes me laugh, it will have an effect unless it is cast on another player. I aim to focus on games which can help newcomers to the game or stories feel like they are welcomed and helped
Featured Prompts
Rules are...
Very useful for most situations, but I will make my own ruling in niche contexts
When it comes to voices
I will add different dialects as needed, usually with accuracy and at the very least, notability.
GM Herc's ideal table
My table is easy-going and inclusive. Each player has a chance to express their character. Whether you act, describe our type out, it works and I make sure people sent interrupted. We can disagree but respect is always non-negotiable between all members I like adding rp to make the story feel like it naturally evolves, and world-building so you feel like the characters important.
Featured Prompts
I am for a vibe that's...
Just a nice feel that everybody enjoys and has fun with. We're working together to make a story, so we all need to be enjoying the experience and hopefully the result
I think metagaming...
Is something that happens naturally, but will not effect the game, unless riddles are involved
GM Herc's Preferences
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