Eiric E. Padráig (he/him)
5.0
(23)
1 year on StartPlaying
59 games hosted
Highly rated for: Storytelling, Creativity, World Builder
Average response time: Under 1 hour
Response rate: 100%
About me
Greetings and Salutations! I run a lot more games than are listed on my profile here, so if you don't see something, no worries: here is what I am currently running so you can look it up and join us! The Starving Earth: a Free Werewolf: the Apocalypse 5th Edition Story The Purple Rose and the Immortal Horse, a L5R 4e Story The Graveyard Shift: A Campaign for The Aethyrblood Chronicles Strangeness on the Inside: The Aethyrblood Chronicles Infinity - the Struggle Within: a Star Wars Story for the FFG Edition The Saga of Cobra-La: an Essence 20 Storyline Campus Slayers - an East Texas University Game for Savage Worlds "If This Be The End" - a Chronicles of Darkness Campaign Into the Deep Dark: a D&D 5e Experience (2024) Haphazard Gaming Presents: Out of the Abyss, Revisited (2024) Warhammer Fantasy: "I, Vampire" a 4e Mystery Adventure Into the Eye of Sorrow - A Numenera Story I am a professional game designer with nearly 40 years experience with myriad RPG systems. Warhammer was my first game, and it has been a passion of mine ever since. After that, I discovered TMNT & Other Strangeness, as well as the other Palladium Books RPGs they had out at the time (Ninjas & Superspies, Heroes Unlimited, Palladium Fantasy, et al). I also experimented with GURPS, Paranoia, various comic book RPGs including Marvel FASERIP, Shadowrun and quite a few others. All told, I have run at least 200 different RPGs between then and the intervening years up to these modern nights. For those in the know, I was heavily involved with the Camarilla, and when I lost interest playing with them, I wrote my own rules based off of Laws of the Wyld, and ran a Werewolf: the Apocalypse LARP for a goodly number of years. I miss my LARPing years with the vigour of an Adren Fianna or a Silver Fang Galliard. My last RPG design effort was The Aethyrblood Chronicles (TABC), a cosmic horror/supers game. I am not designing a system agnostic rules set using revised mechanics that I developed for TABC, I will be looking for official playtesters soon. Message me if you are interested. I look forward to hearing from you, and together we will rule the universe with the power of the Dark Si.... well, together we can craft some most excellent stories. Let's wonder for a spell!
GM Style
I love a well-rounded game, with a 30% Combat, 30% Puzzle, 30% Role-Play divide with a floating 10% shifted depending on the game and the individual session as needed. Of course, I encourage players to be creative at every turn, and I do not limit my players by forcing them to figure out everything themselves, especially given my love for mysteries - after all, their characters might know a lot more about a situation they they do. So I like to reflect that in my stories. I am not great at voices, but I do try my best. But nearly every character will have something unique about them. I also like to include music in my sessions, usually to introduce a scene here and there. I use tactical maps when required, but more often just run things in Theatre of the Mind. My watch-word is "fun". If we are not having fun telling our stories together, then what do we do this for? I like to teach new players games they've never heard of, and I love RPGs to the extent that I made it my job. I hope to instill that feeling in all of my players, at whatever interest levels they may present.
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Eiric E. Padráig's Games
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