Have you found the comradery and life long friends you hoped for through D&D? Has your hero left a lasting impact on a living world where they teetered between certain death and becoming a legend? Did you experience all three pillars of adventuring in a campaign that lasted years yet you wished would never end? These are the things I have experienced and love to share with the community! I have lived primarily in the forgotten realms for nearly 30 years now. I have led family, friends, coworkers, and convention goers alike through countless encounters and expeditions over the years. I invite you to come experience the richness this game has to offer. Will you be left behind wondering what you missed?
D&D is a social game first. Promoting comradery and enjoying cooperative story telling through adventure is paramount. All three pillars should be used. Social Interaction (RP) is the heart, Exploration done well should excite (people places and things), and Combat should add suspense (without a guarantee of survival) The game should be set in a living world with conflicts, motivated entities, and a chance for success or failure. The battle is between good / evil or law / chaos not between the party members. Creativity should be rewarded and role playing doubly so. Homebrew rules should be simple and few. Finding a good group or GM can be difficult. Please reach out on Discord with any questions or to see if we are a good fit! =) PNWGamer#7111
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