Mark 2
he/him
5.0
(6)
Timezone
Language
Identity
About Mark 2
I am Mark, a writer out of Southern Nevada with just over two years GM-ing. In the over two years since my first campaign as a GM, I have been GM for nine fantasy campaigns that all take place in the same homebrewed world, several one-shot campaigns in that world, a one-shot isekai campaign in the world of the famous anime Demon Slayer, and an ongoing campaign set in a homebrewed cyberpunk setting. All of my experience as both a GM and player have been in the Dungeons & Dragons 5th Edition ruleset, though I generally run kind of a hybrid of 5E and 5.5E. I heavily prioritize the players' experience and creativity, and will happily work with my players so they have as much fun as possible at my table.
At a glance
Less than a year on StartPlaying
Highly rated for: Creativity, Inclusive, World Builder
$23 per session
Featured Prompts
I became a GM because
A bunch of my best friends and I really wanted to get into the hobby, and I was the only one who had played before (also I was one of the oldest).
My favorite books are
Manga: One Piece & Vinland Saga Western comics: All-Star Superman & Absolute Superman Novel: Jurassic Park by Michael Crichton
My favorite system of all Time is
Dungeons & Dragons 5E
How Mark 2 runs games
I am a GM who loves roleplay and heavily prioritizes player creativity and choice. Nearly all my content contains some form of homebrewing so I can create a unique experience and fully allow my players more than enough creative freedom to have the best experience possible.
Featured Prompts
I once ran a session...
That culminated in the mayor of the town who gave the quest being a boss the party fought, his name was Godrie the Piss Wizard!
My games focus on...
Player creativity and choice...then the consequences of those choices.
When it comes to voices
I think I'm pretty good at variety, though my accents are more notable than the voices themselves.
Mark 2's ideal table
My ideal table is full of players who respect each other and are comfortable truly leaning into and expressing their creativity, or at least are willing to really give it a try.
Mark 2's Preferences
Systems
Game Mechanics
Themes