Jeremy banner

Jeremy

he/him

5.0

(5)

Timezone

America/denver

Language

English

Identity

Veteran
Disabled

About Jeremy

Hello! My name is Jeremy and I have been a GM for well over 10 years. I started with 3.5/Pathfinder, moved to 5e, and now use the 2024 rules (they really need to give it an edition or something). Anyways, I love making homebrew campaigns as well as flavoring things in unique ways to suite the player as well as various NPCs. I love teaching new players as well as playing with those that have been playing forever. I am a fan of using skills, abilities and spells in a way outside of the box as it leads to new and interesting things! If you like D&D and love to stretch your creativity muscles, I'm your man!

At a glance

Less than a year on StartPlaying

Highly rated for: Creativity, Storytelling, World Builder

Featured Prompts

I became a GM because

I get to be as creative as I want and see how others react to different situations. I love to share my phobias with my players and watch as they freak out as much as me or create NPCs and places that my characters learn to truly love or hate depending on the players and NPC/Location.

When I'm not running games I'm...

Being a nerd! Video Games, Magic the Gathering, and being a Dad! It is the best, I can play video games with my wife and sons, meaning I always have a four man team or just playing with the wife (I'm the tank, she is the damage/support).

How Jeremy runs games

I love using all kinds of GM techniques, Roleplay is a must as not every problem can be overcome with violence, but that does not mean you will not need to fight things! I love creative solutions that leverage a players skills and knowledge of their characters and their ability to flex and adjust to everything. When it comes to everything I do I swap between theatre of the mind and using maps. When it comes to combat It is based on the players, I work to make it a fun experience that will shift and grow as a group effort. If my players prefer a tactical experience then I veer towards a tactical experience, if they want a more fluid approach, fluid approach it is! And to top it off, I love creativity and thinking outside the box. I use some house rules that flex and adjust specific rules, the best example is Coup-de-grais. As per the rules, it is automatically a max damage crit which may or may not kill the target. There is a secondary home rule I have that the players can activate turning it into an instant kill. The one downside, if the players activate the second rule, then I can use it too! I do prefer homebrew worlds and campaigns, though that is because when they enter a world, I want it to be a world of wonders that as a player they have never seen before. And yes, some races who may be inherently evil will have those that have shunned those ways. This leads to surprises on allies and the like in strange places.

Featured Prompts

Rules are...

Important but not all important. If a argument is valid I am all for it, but if it takes it to far, then it is a no go. The biggest rule in my game is more of a law, specifically the Laws of Physics. I do not care how high you roll, a human can not jump a 200ft wide chasm.

Jeremy's ideal table

I prefer to do a mix of combat and roleplay. I want my players to love their characters and love the world they are in. I reward those that are creative and do not solve everything with violence. The situation is not always black and white and I love to keep it in that gray area that makes it so the decisions have impacts. I love a table that can joke and be serious, I love to joke and have fun and because of that I want my players to be able to joke and have fun as well. Sometimes though, we need to be serious so that switch needs to be flipped. Lastly, having fun! I am always willing to flavor things as long as it does not change the way mechanics work. You want to be an ice mage? Your fire spells may be shades of blue and purple and are so cold it causes burns. Or you want to be a Dwarf Forge Cleric and your healing spells to look like etherial plates are being hammered on a wound that fade to reveal it is healed up? Oh yeah, we can do that! You want your armor to be flavored to look like snake skin, Easy!!!!!. I got you!

Featured Prompts

I love it when a player

Get's creative, let's make this a awesome campaign and flavor your spells and abilities. Maybe your rage is a focus so dangerous it turns you into this scarily calm person that becomes even more terrifying when people figure out you are not going down and hitting like a truck.

I think metagaming...

Will be useless. I constantly change stat blocks and skills and abilities of the opponents. I also like to give them new stuff that does not exist or even new lore. You may have read the monster manual but it shall do you no good!

My perfect party mix is

Whatever the party plays as, you want to be all bard group, let's do this! You want to be nothing but super aggressive melee offensive characters, the enemy better pray you do not get within arms width! You want to be nothing but healers, you guys will be hard to kill but not impossible!

Jeremy's Preferences

Game style

Combat Heavy

Theater of the Mind

Rule of Cool (RoC)

Roleplay Lite

Combat Lite