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Andrew Ferrell

he/him

5.0

(5)

Timezone

America/chicago

Language

English

Identity

Neurodivergent
Published Writer

About Andrew Ferrell

I’ve been playing D&D for almost 35 years but recently converting to 2024 from 3.5 (I skipped 4th). Utilizing my own homebrew world and fantasy writer experience to bring it and the adventure to life.

At a glance

Less than a year on StartPlaying

13 games hosted

Highly rated for: Creativity, World Builder, Teacher

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When I'm not running games I'm...

A father to three kids (20m, 9f, 6,m), husband, machine operator at a factory, and I run a publishing company focused on fantasy, scifi, and horror. My mind constantly turns over ideas, expanding the lore and depth of Ezrahn, Realm of Aether. Come join me and leave your mark on its history.

How Andrew Ferrell runs games

I love role play, have some theater training so I do a bit with voices. I’ve always played a little loose with the rules in the interest of telling a great collaborative story.

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I deal with rules issues by...

Generally making a ruling that promotes a good story without (hopefully not at least) breaking the world.

My games focus on...

Character actions. Character dreams and goals some of my favorite things to weave into the fabric of a campaign, often subverting the original plans I’d made. If a character can dream, I’ll try to facilitate it (within reason, and yes I’ve had ocs achieve godhood.)

When it comes to voices

I try. That’s all I can tell ya. I’m no trained voice actor, just a guy with a love for ttrpgs.

Andrew Ferrell's ideal table

I like to run a casual, cooperative table. Are we “on task” 100% of the time, maybe not, but the occasional ooc laugh just builds camaraderie. As a strong ally, I don’t tolerate the phobes or ists at my table.

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I love it when a player

Completely wrecks my best laid plans with a creative off the wall solution. Expect great rewards when you do. Or at least inspiration.

My table is not the place for...

Phobes and ists. I am an ally and a supporter of marginalized communities both at and away from my table.

Andrew Ferrell's Preferences

Game Mechanics

Game style

Roleplay Heavy

Combat Heavy

Theater of the Mind

Rule of Cool (RoC)

Sandbox / Open World

Andrew Ferrell's games