CM the DM (he/him)
5.0
(13)
Less than a year on StartPlaying
25 games hosted
Highly rated for: Storytelling, World Builder, Voices
Average response time: 3 hours
Response rate: 100%
About me
Hey, it's me. Your favorite dungeon master's favorite dungeon master. I've been running games in D&D for almost 12 years. It's absolutely my favorite thing in the world, and I love sharing that passion and care with my players. I've done everything from swashbuckling pirate adventures to Victorian era mystery to wacky goblin shenanigans. I've run campaigns for seasoned Min-maxing veterans, and 11 year old girls who have never played before (harrowing). So grab your dice, put on your (insert class here) hat, and let's make some memories. If you want to see what a full session with me looks like, follow these links: Goblins Unwanted: https://youtu.be/KaeKwEkDVJI The Crooked Moon (CW Clowns): https://youtu.be/wF1-yDx2bz0 Visual Reels for some of my campaigns: The Crooked Moon: https://youtu.be/hpsf7kKCqFI Eberron: https://youtu.be/1tk8JlvAGsk Descent into Avernus: https://youtu.be/cmXXgFlSOC4
GM Style
My DMing style is primarily character and story driven. My job is to tell the stories of my players' characters in these worlds, so that has always been a focus in my campaigns. To facilitate that, I focus on fun and engaging NPCs with distinct voices to help drive the characters forward, and provide engaging combats. I like to immerse the players as well, so I use music, high quality maps (for tactical combat), and scenic images (For theatre of the mind combats and scene setting). As a standard in all my campaigns, the only hard line I have regarding content is Sexual Assault. I will not roleplay it, and I will not allow it at my table. If that is something you wish to explore with roleplay, I'm not the DM you're looking for. All session 0s in my campaigns are free for all players. Rules-wise, I'm pretty vibes based. if there's an official rule on it, I tend to stick to that. If there's a question about a rules interaction, I'll make a ruling based on how much sense it makes, and I'll stick with that ruling moving forward. If you disagree with a ruling, I ask that you hold off until after a session, just to keep the game in motion. UNLESS it's a mistake that results in a character's death. I don't have any hard bans on any first party material, but I will request that you don't play a Twilight Domain cleric unless you have an amazing character idea that wouldn't work as anything else. I also request that only one person in a party take Silvery Barbs. I excel when it comes to horror and because of that, tend to include in almost all of my games, usually in a specific arc or location if that's not the vibe of the overall campaign. I also love crafting narratives (and sometimes entire worlds) around my player's characters and backstories. I work best when I have more to work with, but if you don't have something solid in mind by the end of session 0, I can still build a narrative around your character.
Games played
Game platforms used
CM the DM's Games
Game Master Reviews (13)
Proficiencies
Players say this GM is great at:
Storytelling
World Builder
Voices
This GM is one of the great ones I would say! I played in a Goblin-Centric Campaign and he let me create and mold the starting story all revolving around my character! It was truly a cooperative experience and he was very supportive and caring as both a Game Master and as a Friend. He was amazing with both ambience and his ability to make amazing Goblin Voices and other fun Voices. It made me immersed in a wondrous and fantastical world that let me really experience something special. Even though the game ended early due to irl issues on his end, I will still say that this Game Master is an amazing one, and you should definitely seek him out to run your next Game for you!
I have thoroughly enjoyed playing with CM the DM. He is always prepared, deeply invested, and clearly wants to make sure his players are having a good time. In the games we have played things have gone from fun and silly to grim and dangerous on a dime but CM always makes it feel natural, which is incredibly difficult to do. If you join a CM the DM game, I would be shocked if you end up disappointed.
Absolutely incredible DM! Every session feels like stepping into a living, breathing world. The storytelling is immersive, the NPCs unforgettable, and the way they weave player backstories into the main plot is masterful. Every encounter is carefully crafted, offering a perfect balance of tension, humor, and emotion. It’s clear they care about each player’s experience. Bonus- He let me con my way into getting some magical items bc i was cleaver with RP
I've done several campaigns with him. He's both funny and creative, and can switch to dramatic on a dime. He allows players to come up with unique solutions to challenges. Battles are often engaging with more than "I hit the guy" mechanics. Even if the player comes in with a less than robust backstory (to put it nicely), he's great at incorporating that character in the narrative. If there's something you don't like about character progression or a direction a story is going he's good to talk to to workshop things. He creates fun, lived in worlds, where player agency and choices have a direct effect either on your immediate surroundings for the small scale campaigns, or the world for the large scale campaigns.
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