Michael
he/him
4.8
(5)
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About Michael
Hi! I’m Michael, the Game Master behind The Iron Quill Guild Gaming Studio. I’ve been running tabletop RPGs for nearly 20 years, with experience ranging from classic fantasy and tactical dungeon crawls to horror, science fiction, investigative games, and narrative-heavy campaigns. I currently run multiple games every week across a wide range of systems, both online and in person. My online games make extensive use of Foundry VTT, along with custom maps, ambient audio, visual effects, handouts, and other tools designed to create an immersive tabletop experience rather than simply moving tokens around a map. My style combines strong preparation with player freedom. I enjoy memorable NPCs, mysteries, exploration, tactical combat, character development, and letting player decisions genuinely change the direction of the story. I’m comfortable working with both experienced players and people learning a system for the first time. Rules matter, but the ultimate goal is always the same: give the players a great night of gaming and make them excited for the next session. If you’re looking for a consistent GM who takes preparation seriously, shows up every week, and is invested in your characters and your experience at the table, welcome to the Iron Quill Guild.
At a glance
Less than a year on StartPlaying
10 games hosted
Highly rated for: Inclusive, Rule of Cool, Storytelling
$20 per session
Featured Prompts
My 3 systems I'd bring to a desert island would be
My 3 systems I'd bring to a desert island would be, Pathfinder 2E, which is a new love for me, Shadowrun, because I've always been curious about this one and I like the cyberpunk genre, and something like Mutant Crawl Classics, which also intrigues me.
How Michael runs games
Now I like the rich, immersive worlds, the lore, rich NPCS (I always write in a multitude of my own characters that come in and out of the story-line). I love digging into the religion/deity aspect, the factions, the geography, history, details of cities/towns/villages (and how I can use that information to further enrich the story), for example, even if a campaign book mentions a couple of lines about a character or situation, I feel you could turn that into a session etc. I love laid back, narrative driven, role-playing, with a side of combat in a rich, deep world. I also like having humor at the table. My group laughs a lot and I know if I look around the table and people are smiling and having a good time and the energy is good, then I'm doing my job.
Featured Prompts
If my games were Movies they'd be directed by...
Peter Jackson - Professional, Reliable Game Experience “I treat my games like a professional production—organized sessions, prepared maps and encounters, and consistent scheduling. Whether you're new or experienced, you’ll get a smooth, well-run game where you can focus on having fun instead of deal
My games focus on...
I run deeply immersive, lore-rich campaigns where the world feels alive. NPCs have motives, factions matter, and even small details can turn into full story arcs. If you enjoy getting lost in a living, breathing setting—not just moving from fight to fight—you’ll feel right at home at my table.
Michael's ideal table
My table is all about having a great time while telling a memorable story together. I keep things laid-back and welcoming—there’s always room for laughs—but I also run deeply immersive, narrative-driven games where the world feels alive and your character truly matters. Players who enjoy rich roleplay, meaningful choices, and exploring a detailed world will fit in perfectly here. I encourage everyone to lean into their character’s personality, goals, and story, while still making space for teamwork and group cohesion. Whether you’re here to live out a specific character fantasy, dive into lore, or just unwind with a consistent group each week, you’ll find a table that balances fun, immersion, and a smooth, well-run experience.
Michael's Preferences
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