Trekiros
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5.0
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Identity
About Trekiros
I'm an award-winning tabletop game designer from France, with a decade of experience running, designing and publishing games, and I run a Youtube channel where I teach GMs techniques to make their games more fun! Tabletop RPGs are something truly unique. Whether you're looking for a fun social time with friends, a creative outlet, a couple hours away from reality every week, a challenge to overcome... or an excuse to do silly voices, there will be something for you here. And I'll be glad to provide that for you - especially that last one.
At a glance
Less than a year on StartPlaying
Highly rated for: Creativity, Rule of Cool, Inclusive
Featured Prompts
I became a GM because
I've always been making games as a hobby, since I was a wee little modron Tabletop RPGs merely gave me an excuse to be more social about it!
My favorite shows/movies are
Anything even *remotely* close to Cyberpunk. Give me Altered Carbon season 3 already!
People are always surprised when I tell them
I used to be a top fighting game player and tournament organizer! You'd think this would make me the kind of GM who focuses on combat... But instead, it makes me focus on the things I can get out of tabletop RPGs, that I can't get out of fighting games: the silly voices and the cooperation!
How Trekiros runs games
🎨THE TONE: If you're familiar with One Piece or Avatar the Last Airbender, this is the tone I'm usually trying to channel: some juicy lore, endearing characters, a mostly light-hearted tone, but some heavy stakes underneath it all! 📜THE STORY: I high-concept campaigns, where the characters are created around an interesting premise, like "you're all members of a mafia family, your capo just took a hit, and people think you did it". Having a premise like this helps you create interesting characters, and experience the kind of stories that are difficult to get out of more generic sand-box style games. 🛠️THE FORMAT: ...And then, once we have a fun campaign premise, I'll spend that entire campaign throwing oodles of moral dilemmas at your characters. Which factions will you side with? Will you stick to your principles, or be tempted? Do you prefer staying under the radar of your rivals, or forcing them to respect you? The kind of questions that will let you deeply explore who your character is, and have an impact on the world around you. I plan my campaigns to be on the shorter side - but as long as you keep biting on every plot hook I throw at you, that means you're having fun, and we can keep a good thing going longer! ⚔️THE FIGHTS: I like running few, big fights, over many small fights, so I can focus on quality over quantity. My battles tend to have side objectives, and enemies that feel almost like a puzzle with hundreds of possible solutions. They'll be an opportunity for you to showcase your teamwork and your creative problem solving skills! 🚷THE RULES: I'm a mostly laid-back GM, the type who won't be bothered to check if you're tracking rations or encumbrance. We're here to tell cool stories together, not do paperwork!
Featured Prompts
I once ran a session...
Where the players decided to catapult someone on a pirate ship, to sabotage it. So, I decided the character got dazed in the impact: one player would control the legs, another controlled the arms, and the third controlled the head. That way, everyone got to keep playing through this chaotic scene!
My games focus on...
Empowering you with useful information, so that you can make informed decisions!
Rules are...
....A neutral third party, who gets to tell you "you fail" or "you die", so I get to be on your side and root for you while still giving you some fun challenges!
Trekiros's ideal table
Featured Prompts
I love it when a player
...Is so eager to start some schenanigans, that I barely get to get one or two sentences in before my descriptions are interruped by players doing stuff!
I think min/maxing...
Is fine so long as it's within self-imposed restrictions that keep you around the same power level as the rest of the players. For example, if you decide "I'm going to make a druid who mostly hits with shillelagh", that's a pretty big restriction, so feel free to do what you will to make that work.
My table is not the place for...
We'll discuss lines and veils, but here are mine: -No PvP. Meaning, don't steal from other PCs, attack them, or plot against them. -No flirting with NPCs. I'm asexual and do not feel comfortable doing this with anybody, let alone strangers.
Trekiros's Preferences
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