Lucas Zvala banner

Lucas Zvala

he/him

5.0

(1)

Timezone

America/argentina/buenos Aires

Language

English
Spanish

Identity

Hispanic/Latinx
Game Designer
Multi-lingual

About Lucas Zvala

I'm Lucas Zvala, I'm from Argentina and I've been playing TTRPGs since 2020. However, I've been a fan of them since 2016, but I never had the chance to play before COVID. My experience as a player includes systems such as D&D, Fate, Fate Accelerated, 13th Age, Burning Wheel, and many others that were more homebrew than anything else. As a DM, I have run sessions of D&D, 13th Age, Fate, Fate Accelerated, and Burning Wheel when it comes to classic systems, but I have also run sessions with homebrew systems that I created myself.

At a glance

Less than a year on StartPlaying

Highly rated for: Creativity, Rule of Cool, Sets the Mood

Featured Prompts

I got started GMing...

when during the pandemic i wonder "is it possible to make a persona 1 campaing? what system do you need? and it would be fun to play it?" and for no one surprise, i got enough free time at that moment so, i tried. the answer: 1. yes, you can 2.Fate accelerated was the "eassiest" 3. oh yeah.

When I'm not running games I'm...

either writting new systems or modules to play in the future, editing videos about games, series and movies for youtube (Work), doing some coding for one of videogame projects or just drawing.

How Lucas Zvala runs games

As a Dungeon Master, I focus more on exploration, atmosphere, and roleplay rather than heavy combat. While combat isn’t my strongest aspect, I handle it well when it comes up. My sessions are usually relaxed and laid-back, aiming for fun, laughter, and memorable moments over strict or overly serious roleplay. I don’t perform voices or sound effects, but I do use ambient music and visual aids such as maps or images to help set the scene and immerse players in the world. I usually run campaigns in classic medieval fantasy settings, grimdark worlds, as well as sci-fi and realistic scenarios.

Featured Prompts

Rules are...

rules are not sacred nor taboo, in my games i would try to follow them as i see fit, if a rule is blocking the path of my player having fun, that rule would be no more as long it doesnt break the experience for the table

Lucas Zvala's Preferences

Systems

Dungeons & Dragons 5e
Fiasco
Fate
The Burning Wheel
13th Age
Anima Beyond Fantasy
Fate Accelerated

Game Mechanics

d20 System
d6 System

Game style

Dungeon Crawl

Rule of Cool (RoC)

Roleplay Lite

Combat Lite

Puzzle / Mystery Focused