
Thomas Petrocelli
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About Thomas Petrocelli
Thomas Petrocelli has between playing and GMing for two decades. Starting his tenure as a player at the age of 5 when he was introduced to Original Basic DND by his father he has been immersed in a story centric style of gameplay that prioritizes immersion and fun. Thomas has played 5e, 3.5, Savage Worlds, and Lancer among others speaking to a broad range of TTRPG experience. Thomas takes his inspiration from his friends and the natural world, and believes in the power of creative story telling and the sheer unbridled joy that comes from a game well run. He is seeking players who share a desire for a truly collaborative and creative experience to push the our limits and to seek new stories wherever they may lead.
At a glance
Less than a year on StartPlaying
Average response time: Under 1 hour
Response rate: 50%
Featured Prompts
The three words my players would use to describe me are...
"Descriptive, Energetic, and Engaging!"
How Thomas Petrocelli runs games
I craft rich and vibrant stories focusing on collaboration with an emphasis on narrative and rich character growth. I strive for a setting in which the decisions you make matter and the people you meet aren't just setting and window dressing. I adore combat but use it as a mechanism to enhance story and increase player engagement. Fun for all will always take priority and the rule of cool does have it's place.
Thomas Petrocelli's ideal table
My ideal table is one that feeds off of each other in a mutually supportive and collaborative way.