Cost Per Player
$20.00
Chris (he/him)
Less than a year on StartPlaying
About me
I've been DMing since my start with a mentality of war being 90% preparation and 10% execution and therefore, for my in-person games I've made all players a character binder with their characters race, class, subclass, multiclass, background as well as rules for combat, magic and such. I want to know who your characters are so I know how best to show off what you as player can do, while trying to kill you. If you're a blindsight fighter then I will cover the area in darkness, so you guide your party out. Are you the fastest boy in the land as a tabaxi monk? Then I will put a chase scene in there to show off how fast you can go to pursue some criminal through the city. I'm a big fan of homebrews and the rule of cool. I've been building a homebrew world for years and getting input from my players and the community has been great; what's better is seeing them react and reshape a town or belief as they pass through. My players adding to my world has been one of the best perks of running these games.
GM Style
I do love the roleplay aspect of TTRPG, just be forewarned that you will mostly be meeting men because my lady voice isn't the best you'll hear. Maybe not even the second best but it is definitely different then my normal voice, anyway. If we start a campaign, each player will get a homebrew item for their character to wield. I like to personalize items to each unique character. There will also be challenging combat, puzzles, and riddles as well for your characters. I am open to hearing alternative solutions to things if it makes sense. For example, to get past a dexterity check on a trap, the barbarian may make an argument to use their athletics skill to break the trap to make a safe passage.
Games played
Game platforms used
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