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C. K. Pulse

he/him

Timezone

America/chicago

About C. K. Pulse

I'm an experienced gamemaster with a passion for collaborative storytelling. I love creating memorable worlds and stories that resonate long after the session ends. While I started with one-page games and 5e, my focus has shifted to narrative-driven systems like Heart: The City Beneath, Slugblaster, and Masks: A New Generation. In my free time, I also enjoy writing my own games with the Resistance System.

At a glance

1 year on StartPlaying

Featured Prompts

I got started GMing...

Playing Grant Howitt's one-page RPGs. My very first game was running The Witch Is Dead for my brothers. I then went on to run Dungeons & Dragons, Once Upon A Crime, I'm A Lover Not A Fighter and Goblin Punks for friends.

My 3 systems I'd bring to a desert island would be

The Resistance System, Forged In The Dark, and Powered By The Apocalypse

My favorite system of all Time is

The Resistance System by Grant Howitt and Chris Taylor. I love their game Heart and I'm currently developing several games using the system.

How C. K. Pulse runs games

I run my games with a strong focus on narrative and character-driven play, aiming to create stories that players are genuinely excited to be part of. While I run games by the rules, I gravitate toward systems like the Resistance System and Forged in the Dark, which support spotlight moments for every character. I also prioritize safety tools at the table, making sure everyone feels comfortable and supported so we can enjoy the story together.

Featured Prompts

I deal with rules issues by...

Conferring with the whole table. At the end of the day, it is about creating an experience that is satifying for everyone.

My games focus on...

Narrative. My philosophy is simple. The stories we tell are the true point of gameplay. As a GM, I work to set up situations that allow my players to guide their characters' journeys and build the stories they want to tell.

Rules are...

Important to the structure of gameplay. However, if they hinder the experiance, I think it's worth discussing rule changes with everyone at the table.

C. K. Pulse's Preferences

Systems

Dungeons & Dragons 5e
Honey Heist
Heart: The City Beneath RPG
The Witch is Dead
Slugblaster

Platforms

Game style

Roleplay Heavy

Theater of the Mind

Sandbox / Open World

Hexcrawl / Exploration

Realm Building