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Swords and Sorcery

she/her

4.9

(30)

Timezone

America/new York

Language

English

About Swords and Sorcery

I've been running roleplaying games since 1980. I'm new-ish to hosting games on-line, but what I may lack in technical expertise on the platform I hope to make up for in enthusiasm and making it fun for you! I play "rule of cool" and I look forward to roleplay with you!

At a glance

1 year on StartPlaying

137 games hosted

Highly rated for: Creativity, Inclusive, Teacher

Average response time: 20 hours

Response rate: 75%

Featured Prompts

I became a GM because

someone needed to, and the guy who ran our first game was too busy!

My 3 systems I'd bring to a desert island would be

Hero system (Champions); D&D; Elric. And now Warhammer The Old World, and Shadowdark

My favorite system of all Time is

Champions (superhero; it's also called Hero system)

How Swords and Sorcery runs games

I run "rule of cool" fantasy roleplaying games with lots of player-NPC interaction.

Featured Prompts

I deal with rules issues by...

deciding quickly, and moving on. If I got something wrong, we'll fix it after. Let the players play, and figure out the rules-glitch later

My games focus on...

having fun, not getting bogged down, allowing players to be as heroic as possible

When it comes to voices

I do as many as I can!

Swords and Sorcery's ideal table

Featured Prompts

I love it when a player

has an inventive or creative idea about what to say or do that advances the story.

I think min/maxing...

can be annoying to others when taken too far, and can ruin the game if it unbalances the game or monsters vs other characters. There is a place for making effective characters for sure, and the GM needs to make sure it isn't taken to such an extreme that other characters are relatively ineffectual

My perfect party mix is

Players who each participate and contribute what their players are doing, and ideas and goals and roleplay amongst themselves and NPCs, and are also respectful of giving other players space and time for their characters to do likewise.

Swords and Sorcery's Preferences

Systems

Dungeons & Dragons 5e
Warhammer Fantasy Roleplay
HERO System
Amber Diceless
Ars Magica Fifth Edition
Conan: Adventures in an Age Undreamed Of
Shadowdark RPG
ZOMBICIDE
Daggerheart
Warhammer: the Old World Roleplaying Game

Game Mechanics

Game style

Roleplay Heavy

Dungeon Crawl

Theater of the Mind

Rule of Cool (RoC)

West Marches

Swords and Sorcery's games