Terry
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About Terry
Hey, I’m Terry, and I’ve been running D&D games for nearly a decade... though my GMing roots go back way further... my first exposure to TTRPGs was the Palladium-based Teenage Mutant Ninja Turtles back in the day. I’ve been worldbuilding, storytelling, and running campaigns for over 20 years, and I’ve learned a thing or two about what makes a game great. I run cinematic, immersive campaigns that make the world feel alive. I describe combat in detail, spells feel powerful, and the choices you make have weight. I want my players to see the world, not just move through it. NPCs aren’t just exposition machines... they’re people with motivations, flaws, and their own stories (and yes, some of them will be jerks). I’m a firm believer that TTRPG gaming is about choices. Your character’s backstory matters. What you do matters. The world reacts to you, and your decisions will leave a mark, for better or worse. That means real consequences, real rewards, and a real sense of accomplishment. I run games because I love it. I love worldbuilding (nerd!), I love storytelling, and I love seeing players get invested in the game. If that sounds like the kind of GM you’re looking for, then let’s roll some dice and tell a great story.
At a glance
Less than a year on StartPlaying
Average response time: 2 hours
Response rate: 100%
Featured Prompts
I got started GMing...
After a friend DM'd a two-shot for our friend group, I asked to borrow his books to give a read. I'd played D&D years before (2e), and had done quite a bit of for-fun creative writing and world building over the years, so I thought it would be up my alley. Turns out it was.
My favorite system of all Time is
I have always had a crush on Palladium. I've played D&D at least once a week for the past 10 years without fail, but still, in the back of my mind, Palladium, the first gaming system I ever played, lingers as an urge. I'm not sure it's my favourite, exactly, but its place in my heart is real.
When I'm not running games I'm...
Thinking about the world(s) that I run games in. World building is such a huge part of TTRPGs for me that I really get lost in it. Most of my games take place in a world that I, and my players, have shaped for almost 10 years. Players add things to the world all the time, and I love that.
How Terry runs games
How I Run My Games: - Big moments should feel big. You won’t just “hit the goblin with your sword”... I’ll describe how your blade slices through the air, how the goblin’s eyes widen in terror, how the fight shifts based on your decisions. - I run a fair game, but not a rigid one. The Rule of Cool is always in play... if you want to do something awesome, I’ll find a way to make it work (as long as it makes sense). - I’m a massive worldbuilder (nerd!). The places you visit have history, the NPCs you meet have their own lives, and your actions will change the world. Choices have consequences... but they also have rewards. - I’m running this game for you. You’re paying for a great experience, and that means I bring my A-game every session. You get a well-prepared and engaging game where your character gets to be the hero.
Terry's Preferences
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