Chris banner

Chris

he/him

Timezone

America/new York

Language

English

About Chris

I'm a relatively new GM, but I've already killed my fair share of parties. Wait, what do you mean, "That's not the point"? Ahem, anyway, I am a passionate collector of hobbies, and the one that has seemed to stick with me throughout the years is storytelling. I am a failed author, a hobbyist video game developer, and, most importantly here, I have always been an interactive storyteller. As far back as summer camp when I was barely old enough to put two and two together, I remember telling stories by the camp fire, and even participating in what later reflection revealed to be roleplaying sessions. In recent years, this knack for telling stories with other people (as opposed to *to* other people) has solidified into a short but successful career as a TTRPG G/DM. What began as grabbing the three D&D core books literally the day before my local game store closed for COVID has become what can only be described as an obsession with collaborative storytelling. I run all sorts of games, and I hope to see you at the virtual table for one of them!

At a glance

2 years on StartPlaying

Featured Prompts

My favorite books are

. . .almost all very crunchy sci-fi. Stephan Baxter, Adrian Tchaikovsky, things like that. Oh, yeah, and the Cosmere. So, you know, the exact opposite of all of that. :)

How Chris runs games

I love roleplay, and I love rolling dice. I love planning for every inch of a session, and then having to improvise when my players decide they're going to hop on a boat to the Sword Coast. I generally favor minimal rules during combat. that is to say, I like using the default ruleset for combat, not something hyper-customized. It's what my players know, and it's easy to teach, since I can just point them at the book and say "There ya go!" In the end, I love being the GM that's right for the game at hand. I pride myself on being very adaptable.

Chris's ideal table

Featured Prompts

I love it when a player

. . .makes me have to say "I mean, sure, why not?", putting the rulebook down and putting my hands together in anticipation of the absolutely wild thing they're about to try.

Chris's Preferences

Platforms

Game Mechanics

Game style

Play By Post

Sandbox / Open World

Hexcrawl / Exploration

Tactical / Crunchy

Social

Chris's games