Alex Lantz
he/him
4.9
(11)
Timezone
Language
About Alex Lantz
The player agency comes first. I prepare a world that reacts to your choices, but doesn’t pause while you decide what you care about. The story naturally emerges from the interaction between players and the world. I also put a lot of effort into making that world feel real. I guide players through environments using 3D maps, pictures, ambient sounds so you always understand where you are. Detailed maps, memorable NPCs, expressive body language, recurring locations, and carefully chosen music - all exist to help us feel like we're walking through an actual place. I also care about the story we create together. While there might be mysteries, dramatic arcs and unexpected twists, I love being surprised my players as co-authors.
At a glance
Less than a year on StartPlaying
20 games hosted
Highly rated for: Creativity, Sets the Mood, Knows the Rules
$15 per session
Average response time: 1 hour
Response rate: 100%
Featured Prompts
When I'm not running games I'm...
Making YouTube videos about D&D:)
How Alex Lantz runs games
At my table I try to keep balance between: • meaningful combat, run mostly using Rules As Written to provide fair consistency, without letting the rules get in the way of spectacular moments. • Roleplay-heavy sessions, with distinctive NPCs, character interactions, and voices that bring the worls to life. The pacing of my games is calm and deliberate, giving enough time for you to immerse, think, discuss, roleplay. There is room for every player to contribute and have their moments to shine.
Featured Prompts
I deal with rules issues by...
I make quick rulings during play to keep things flowing. If a rule needs clarification, we’ll review it after the session and apply it consistently in the future.
Alex Lantz's ideal table
This table works best for players who: - enjoy folk horror and grounded, atmospheric stories - like rural settings, small communities, and closed societies - are comfortable facing consequences rather than looking for optimal outcomes - enjoy talking to NPCs and learning about each other - like discussing plans and making decisions together as a group - want to collaboratively shape the story through their choices
Alex Lantz's Preferences
Systems
Platforms
Game Mechanics