JeremyDMing banner

JeremyDMing

he/him

5.0

(59)

TOP GM

Timezone

America/chicago

Identity

Streamer
Educator

About JeremyDMing

Meet Your Dungeon Master You’re not just joining a D&D game. You’re joining a campaign built by a Dungeon Master who has been creating adventures for more than 35 years. I started playing D&D in 1989 and have been running games continuously since 1990. I’ve experienced every edition of Dungeons & Dragons, from 1st Edition through the current 5th Edition, and have guided hundreds of players through adventures ranging from classic dungeon crawls to epic, high-level campaigns. And I’m still doing it every week. Currently, I run 8 ongoing campaigns. Five of those campaigns have reached level 8 or higher, with one currently at level 19. Every one of these campaigns began at level 1. That means I don’t just talk about long-term campaigns—I run them. What does that experience mean for you? It means you can sit down, roll your dice, and trust that the game is prepared, the story is moving, and your character matters. Your Story. Your Character. Your World. My campaigns are built around the characters who play them. Your backstory isn’t just something I read during Session Zero and forget. I use it to create storylines, NPCs, conflicts, rewards, and opportunities specifically designed for your character. Your decisions have consequences. Your victories change the world. Your failures can create entirely new stories. At my table, you aren’t following a predetermined script. You’re helping create the story. What You Get at My Table • 35+ years of Dungeon Master experience • 5-star-rated professional DM • 8 active long-term campaigns • Proven experience taking characters from level 1 into high-level play • Consistent weekly sessions • Professional preparation for every game • A living homebrew world developed continuously since 1994 • Personalized character storylines integrated into the campaign • High-quality maps, tokens, artwork, music, and handouts • Compendium sharing for supported content • One-on-one Session Zero assistance • An exclusive Discord community for lore, announcements, and between-session interaction • Long-term campaigns designed to grow from low-level adventurers into powerful heroes A Campaign That Grows With You I specialize in long-term campaigns. Rather than constantly starting over with new characters and new groups, my goal is to take characters on a journey. You’ll watch them grow from inexperienced adventurers into heroes whose names can become part of the history of the world. I currently have five campaigns at level 8 or higher, including one at level 19. These campaigns started at level 1 and have continued because the players want to keep playing their characters and see where their stories lead. The world grows with them. Kingdoms can rise and fall. Alliances can change. Villains can return. Player decisions can permanently alter locations, factions, and future adventures. That continuity is one of the things that makes a long-running campaign special—and it’s something I’ve been building for decades. Professional Preparation. Personal Experience. I continually invest in premium maps, artwork, digital tools, music, tokens, and other resources to make each session feel like a complete adventure. You shouldn’t have to worry about whether the DM prepared for tonight. I do. My job is to create the world, prepare the adventure, manage the encounters, and keep the story moving so you can concentrate on the part that matters most: Being your character. Whether you’re an experienced player looking for a serious long-term campaign or someone completely new to D&D, you’ll have a DM who is invested in making sure you have a great experience at the table. 35+ years of experience. 8 active campaigns. 5 campaigns at level 8+. A level 19 campaign. Hundreds of players. A living world. Your story. Let’s create a legend together.

At a glance

4 years on StartPlaying

348 games hosted

Highly rated for: Beginner Friendly, Storytelling, Creativity

$20 per session

Average response time: Under 1 hour

Response rate: 100%

Top Game Master

One of StartPlaying's top-rated GMs, a player favorite and highly recommended.

Magic Gemstone

Featured Prompts

I became a GM because

Initially because I was moving and my friends and I wouldn't get to play. This is back in the 90s pre internet days. So I learned how to DM and fell in love with it. I've not looked back since.

My favorite books are

I have a unique one I feel as I don't know many people who've read this author. My favorite book series is the Elenium by David Eddings. I found the books when I was in High School and fell in love with his writing style. I highly recommend any of his books.

When I'm not running games I'm...

I am constantly creating stories and scenarios to present to my players. I enjoy the world building aspect of D&D and the world i have created is 25yrs in the making. My world is mutable so every table has a unique experience.

How JeremyDMing runs games

My Dungeon Master Style When you sit down at my table, you’re not just joining a D&D game. You’re stepping into a living world where your character’s choices matter, your ideas can change the story, and the adventures you experience can become memories you’ll carry long after the campaign ends. I’ve been playing and running tabletop roleplaying games for more than 35 years. Over that time, I’ve had the opportunity to introduce new players to the hobby, guide experienced players through challenging campaigns, and watch countless characters grow from humble beginnings into legends. That experience has taught me something important: the best campaigns aren’t about the DM telling a story to the players. They’re about the DM and players creating that story together. Experience You Can Feel at the Table After more than three decades behind the screen, I’ve learned how to balance the many different elements that make a great campaign work. I know when to let the rules take center stage, when to step back and let the players drive the action, and when to throw the rules out of the way because something incredible is about to happen. I can work with new players who need guidance, experienced players who want a challenge, and groups with different play styles and expectations. Most importantly, I know that every group is different. I adapt my DMing to the players at my table rather than expecting every player to fit a predetermined style of game. Fairness I believe the DM should challenge the players, not compete against them. I run a fair and unbiased game where success is earned, failure has consequences, and everyone gets opportunities to shine. The world may be dangerous, but the DM isn't your enemy. I want you to celebrate when you succeed, learn from your failures, and know that your decisions—not hidden DM agendas—are shaping the outcome. The Rule of Cool D&D is supposed to be fun. While I use the rules to provide structure and consistency, I’m never afraid to prioritize an incredible moment over a technicality. Have a crazy plan? Want to attempt something that technically shouldn’t work? Make your case. If it’s creative, exciting, and makes the table lean forward in anticipation, I’m willing to give it a chance. Your creativity is one of the most powerful tools at my table. A World That Lives Around You I don’t want you to feel like you’re moving through a series of encounters designed simply to get you to the next level. I build worlds that feel alive. NPCs have personalities and motivations. Factions pursue their own goals. Villains react to your actions. Locations have histories. Your victories and failures can create consequences that ripple throughout the campaign. The world doesn't stop moving when the characters aren't looking. Your choices can change cities, kingdoms, relationships, and the course of the campaign itself. You aren’t following someone else’s story. You are creating your own. Your Character Matters One of the most rewarding parts of being a DM is watching a character become more than a collection of statistics. I want to know what motivates your character, what they fear, what they believe in, and what they hope to accomplish. Your backstory isn’t just something I read once before Session One. Whenever possible, I use it as material for the campaign. Your character can develop relationships, make enemies, pursue personal goals, confront their past, and influence the world around them. You should feel like the campaign could not have happened the same way without your character in it. A Table Where Everyone Belongs My goal is to create a welcoming, respectful, and inclusive environment where everyone can have fun. New to D&D? You’re welcome. Been playing for decades? You’re welcome too. Not comfortable with heavy roleplaying? That’s okay. Love getting completely immersed in character? There’s room for that too. You don’t need to know every rule or be an experienced roleplayer. I’m happy to teach, explain, and help you find your place at the table. What matters most is that everyone gets to participate, contribute, and enjoy the adventure. Memorable Stories Over Forgettable Sessions I’m not interested in simply filling a four-hour game session. I want to create moments you’ll remember. The desperate battle where everything goes wrong. The NPC you never expected to care about. The ridiculous plan that somehow succeeds. The villain who becomes personal. The character decision that changes everything. The natural 20 that completely changes the course of an encounter. The victory your group talks about months or even years later. Those are the moments I DM for. What You Can Expect From Me You can expect a DM who is prepared, experienced, adaptable, and invested in your experience. You can expect a world that reacts to your decisions. You can expect encounters that challenge you without feeling unfair. You can expect me to listen to your ideas and find ways to incorporate them into the game. You can expect me to help new players learn without making them feel inexperienced. You can expect me to respect experienced players without assuming they already know everything. And above all, you can expect me to care about making your time at the table worthwhile. Come Create Your Story After 35+ years of playing and running tabletop RPGs, I still get excited when the dice hit the table and nobody knows what happens next. That’s the magic of D&D. You bring your character, your creativity, and your wildest plans. I’ll bring the world, the characters, the challenges, and the story waiting to unfold. Together, we’ll create an adventure that belongs to you. If you’re looking for a DM who combines decades of experience with player-focused storytelling, immersive worldbuilding, fairness, flexibility, and a healthy appreciation for the Rule of Cool, I’d love to have you at my table. Let’s create a story worth remembering.

Featured Prompts

Rules are...

a nice frame work that I use to craft stories. I try my best to stick to R.A.W but let's face it sometimes you just gotta go with your gut in a situation. All my efforts serve the story and players when it comes to rulings. You do something wild and it fits with your character then it's a go.

When it comes to voices

I do my best lol. Not a trained voice actor here but I work hard on making NPC distinct as I can. Some voice follow tropes, like my dwarves sound straight out of World of Warcraft lol.

JeremyDMing's Preferences

Game Mechanics

Game style

Roleplay Heavy

Combat Heavy

Dungeon Crawl

Theater of the Mind

Rule of Cool (RoC)

Social