Cost Per Player
$30.00
LordGlarp (he/him)
5.0
(7)
3 years on StartPlaying
Highly rated for: Creativity, Storytelling, World Builder
About me
Hey there, I'm Mike—though some folks online know me as LordGlarp. I'm a Navy veteran, storyteller, and lifelong GM with a passion for deep character-driven narratives and open-world exploration. If you're looking for a game where your choices matter, your backstory actually shows up in the world, and the story is shaped by you, you're in the right place. I run DnD 5e campaigns that are heavily roleplay-focused, with a living, breathing world that reacts to player decisions. The tone of my games is set by the players—light-hearted moments and table banter are always welcome, but we won’t shy away from heavy themes or serious arcs when they arise. I specialize in helping players create meaningful, immersive characters and storylines that evolve naturally over time. New to D&D but serious about the roleplay? No problem. I care more about your character’s soul than your stat block. If you’re here to tell a story, I’ll handle the rest. What I don’t do: I don’t run fetish fuel. If your idea of immersion is RPing out your character’s sex life in graphic detail, we’re not a fit. I’m a fade-to-black kind of GM—romance is fine, but this isn’t your erotic novel sandbox. If that sounds like your style, let’s build something unforgettable.
GM Style
I run all-homebrew, open-world D&D 5e campaigns where the players are the driving force behind the story. My worlds are living, breathing sandboxes filled with layered politics, moral grey areas, and storylines that gain weight the more players engage. You won’t be railroaded here—but if you start kicking over rocks, don’t be surprised if something underneath kicks back. This is a cinematic, roleplay-first table. I do use battle maps, but only for combat or intricate puzzles—otherwise, we roll with theater of the mind for maximum immersion. Your backstory will absolutely shape the world. The people you care about will show up. Your choices will ripple. You will matter. I’m a “Rule of Cool” GM to the bone—if your plan is clever, heroic, or just wildly fun, I’ll bend the system to make it sing. That said, this isn’t a Saturday morning cartoon. My campaigns tackle adult themes like war, slavery, classism, systemic oppression, and trauma—always through the lens of narrative weight, never for shock value. Session 0 sets our boundaries, and I respect every line drawn. Player expectations: This is a table for serious roleplayers. New to D&D? No problem. But you’ve got to be present, proactive, and respectful of the world and each other. OOC chatter is kept tight, especially during combat. Every character must have a reason to be part of the party, and any PvP-style tension must be mutually agreed upon. I give 110% to building immersive stories—I expect the same level of energy in return.
Games played
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