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John Foster (CorporateDM)

John Foster (CorporateDM)

5.0

(18)

DMs Guild Writer
Asian

4 years on StartPlaying

167 games hosted

Highly rated for: World Builder, Teacher, Creativity

About me

John Foster, a seasoned referee at CorporateDM, embarked on his Dungeons & Dragons journey 38 years ago with Red Box D&D and swiftly transitioned into the role of a Dungeon Master within a year. His expertise lies in the rich lore and history of the Forgotten Realms, a passion that is evident in his campaigns. John currently conducts games across various editions of Dungeons & Dragons, including Advanced D&D, D&D 3.5, and D&D 5th Editions. He also hosts Pathfinder 1 and 2, Old School Essentials, and Castles & Crusades. All these games are facilitated on the Fantasy Grounds platform, where automation meets immersive storytelling. With a diverse career spanning Technology, Finance, Accounting, and Law, John's games often reflect his professional journey. They are strategy-oriented, featuring elements such as chartered adventuring companies, guilds, mercenary contracts, and governmental licenses. This unique blend of strategy and fantasy offers an engaging and challenging experience for players.

GM Style

John Foster views the Forgotten Realms as a realm of enchantment and aims to share this magic with his players. His games are a blend of intrigue, ethical dilemmas, geopolitics, commerce, and mystery-solving, reminiscent of the peculiarities of X-Files, the camaraderie of Scooby-Doo, the supernatural elements of Buffy The Vampire Slayer/Angel, and the legal intricacies of Law and Order. Players will interact with both the high society and the common folk, ensuring a balanced and engaging experience. His sessions follow an episodic format, each contributing to a larger story arc. While the overarching narrative may not be immediately apparent, each episode concludes with a quest and a resolution, providing a satisfying experience even for those who cannot attend every session. The game follows a West Marches style, allowing for different companions to join in each session. Players also have the opportunity to engage in solo activities via play-by-post (PBP) between adventures. The adventures emphasize roleplay and exploration, inviting players to interact with multi-dimensional characters with intricate motivations. Combat, while present, constitutes only 20%-30% of the game time, encouraging players to seek non-violent solutions to challenges. John incorporates elements from 5th Edition Acquisitions Inc., 3rd Edition Stronghold Builders Guidebook, and 3rd Edition Arms and Equipment Guide, among others, to infuse his games with a touch of nostalgia. He encourages players to establish and manage their own guilds, taverns, orphanages, or temples, offering opportunities for passive income generation and personal growth. John's profound understanding of Faerûn's lore is not only the result of years of study since the release of the Forgotten Realms setting, but also a testament to his commitment as a Legend of the Realms supporter of Ed Greenwood on Patreon. This unique position grants him the privilege of monthly video calls with Greenwood himself, providing him with invaluable insights and exclusive knowledge about the realms. These interactions allow John to delve deeper into the intricacies of the lore, ensuring a near-canon historical experience in his games. His campaign wiki, with over 200 articles, extends the lore of the Forgotten Realms beyond the Sword Coast region seen in 5th edition official materials, reflecting the depth and breadth of his understanding. This commitment to authenticity and detail is what sets John's games apart. For upcoming games, please refer to the right side of his profile. The standard rate for a single player session (duet style) is listed under 'Book this GM'. For custom games, where John crafts the adventure and maps, please schedule a no-fee consultation to discuss your needs. Prices for custom work vary based on the number of players and other factors. To view his calendar and schedule an online meeting, please visit the provided link below: https://outlook.office365.com/owa/calendar/CorpDM1@corpdm.monster/bookings/

Game Master Reviews (18)

Proficiencies

Players say this GM is great at:

World Builder

Teacher

Creativity

Niko avatar

Niko

Played 61 sessions

I really enjoyed John's DM session. He is creative, has a great use of highly descriptive, enjoyable and sometimes funny language, moves the game along at the perfect speed and provides a fair, but challenging environment. I would always participate in one of his sessions again.

Dan Schneidewend avatar

Dan Schneidewend

Played 40 sessions

This night was an introduction to DnD for a family get together where only I had played before. The family likes escape rooms so John ran a Scooby Doo themed DnD one shot that I found on DMSGuild. It was a great experience… fun without the newbies feeling overwhelmed. I highly recommend John as a DM.

Manuel avatar

Manuel

Played 32 sessions

John runs a unique campaign. His style is engaging, with lots of interesting interactions, problems to solve and a good amount of action thrown in. You feel immersed in a huge epic story and yet the pacing is always on point. I can't recommend him highly enough.

Tom avatar

Tom

Played 17 sessions

John is a fantastic story teller and makes the evenings a delight. I would definitely recommend his games to others.

Davey avatar

Davey

Played 12 sessions

Love your game having alot of fun

Steven avatar

Steven

Played 11 sessions

John is a great DM. Very immersive with worldbuilding and details. Played in this game for about 4 months, but my schedule has changed. Would love to play with John again in the future.

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